# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6324e0f5-90e5-42ea-bb03-d290d413ac5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24419420-9ebe-4cba-b672-40e7332e0ef0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73e7d606-bc86-48ff-9da1-5767cbc5be68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"671d2f25-e24c-49ef-815a-2f049b8ea74d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90435ef3-6999-4c49-a36d-330a2449fd50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"205a733c-73ea-4a8b-b26b-2a00604d0a87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"530589d4-e0ea-4c42-bc65-34ce4add8457","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"421e62e3-1602-400a-8d07-14755d3d5b75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d50dd772-de05-4d7d-8e8b-3466e8570fb7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"d9aff386-a30f-44dc-a93a-b43ed248e5ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3f27de4-8051-4ec3-9c57-5ceacb5c827f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"bab4c9c7-31d5-4dde-845d-dd8615a5870e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7135adae-2af6-4d2f-a1c6-09caa844c111","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"bc9d150d-220e-411b-a59b-084f513cd032","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"090a03e9-8b89-4f30-9fb4-bfdb21e60fd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d30a0ecc-704a-4c50-8335-54fb17e3168e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c907a86-5a71-462b-9766-aa47aa8868c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"4ec97bfd-867b-4535-b0ba-e60acbc57c36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"31d3fee7-d2ab-4a85-8fed-6ddcec2ec6f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"06474da6-222f-4c0b-aff1-f28d49ec099e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"acc3d916-dd6b-4eff-b009-314be218bf46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bdced528-f84d-43cb-ae5e-93041052bdf1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9921224-fb6f-4cfe-a726-bfef5ea997cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9eae2b8d-e201-4b2c-8389-3be10aa73d9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab331c25-1730-4c41-a975-2580fafae921","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4b3e341b-2177-42f5-b3c0-cd2f9b8b9e19","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a02c7ff-5e45-4587-8ea8-b8c531892aeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f57ed078-1b1d-4466-9681-12d5d88621dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27a0e85a-5fd5-46b2-8ec2-d990df10dfd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23eb383b-30ac-4694-b531-bf15c2dc8dde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"12356e29-5847-4429-b390-cd02d23f3740","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c76af357-2069-46c1-a320-e1729f698752","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"54352b9f-318c-4a91-b9be-ffb5ce0080d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f0b189e-8bc0-4e61-a87d-f0bcaf1c049a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5c590786-ef06-432c-bc70-6bf4d33c1a43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"263c0547-749a-4f69-ae85-638febec29a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6251f10f-870a-4d71-a6da-4b1067385e7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd77ab6b-edbc-4947-bbc7-44aca2690b84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"d5e69d21-1267-4326-b02d-ff2f4f23d44a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b92009c6-dda0-4a14-9490-dcabecbb1990","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"cff2e176-8e58-4ef1-af80-1f6fd5f4e07f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86a5bbba-7783-4576-8eef-5e6c5b20ebe7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e53701d-38ae-47ab-9209-dad37b736b13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f5d376e-007b-41c5-b9da-10508b07f534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4f19a78f-fa7a-46e1-9d07-0111587cede7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35f3af2e-5fce-4cde-8e12-5339a3d25a8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3975d90a-dba2-4e38-beae-83f687c222e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86a811f1-f938-435c-9f46-aae2b6a78727","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ceb6f1d-2f95-4024-9b93-9e7c3b4248a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51918e5c-693b-4380-bd5f-3725626a8138","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62858fc2-01de-4c28-9796-6d627eaf58d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfed7118-dc74-4870-afd8-b9cf6b38a071","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6f44f038-961d-45c3-bd0c-32262d791292","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c6b190e-dd81-4ace-a575-171afa7f93c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"753ac1ba-e55a-4f96-8c5a-9b1528e568f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"457dcf55-7b49-451c-85cf-dc89d26001d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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labelProgrammer: SetResolution (width, height, fullscreen)
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labelProgrammer: GetDisplayLayout (displayLayout)
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labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
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haystackProgrammer: Screen.MoveMainWindowTo
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valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
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labelProgrammer: Equals (obj)
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haystackProgrammer: Screen.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: Screen.GetHashCode
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tag2: UnityEngine.Screen;GetHashCode;
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Screen.GetType
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tag2: UnityEngine.Screen;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: To String ()
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haystackProgrammer: Screen.ToString
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labelHuman: Create Screen ()
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tag2: UnityEngine.Screen;width
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labelHuman: Get Dpi
labelProgrammer: dpi (get)
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labelProgrammer: currentResolution (get)
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labelHuman: Get Safe Area
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labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
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labelHuman: Get Autorotate To Portrait
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labelProgrammer: autorotateToPortrait (set)
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labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
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labelProgrammer: autorotateToLandscapeLeft (get)
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labelProgrammer: autorotateToLandscapeLeft (set)
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labelProgrammer: autorotateToLandscapeRight (get)
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labelProgrammer: orientation (get)
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labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
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labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
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labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
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labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
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labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
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labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
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labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lightmap Settings: Get Instance ID
haystackProgrammer: LightmapSettings.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lightmap Settings: Get Hash Code
haystackProgrammer: LightmapSettings.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lightmap Settings: Find Objects Of Type
haystackProgrammer: LightmapSettings.FindObjectsOfType
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labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lightmap Settings: Find Objects Of Type
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lightmap Settings: Dont Destroy On Load
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type)
haystackHuman: Lightmap Settings: Find Object Of Type
haystackProgrammer: LightmapSettings.FindObjectOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectOfType(System.Type)@any
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tag2: UnityEngine.LightmapSettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lightmap Settings: Find Object Of Type
haystackProgrammer: LightmapSettings.FindObjectOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lightmap Settings: To String
haystackProgrammer: LightmapSettings.ToString
favoriteKey: UnityEngine.LightmapSettings.ToString()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
favoriteKey: UnityEngine.LightmapSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lightmap Settings: Get Type
haystackProgrammer: LightmapSettings.GetType
favoriteKey: UnityEngine.LightmapSettings.GetType()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lightmap Settings: Reference Equals
haystackProgrammer: LightmapSettings.ReferenceEquals
favoriteKey: UnityEngine.LightmapSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueOutputTypes: UnityEngine.LightmapData[]
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueInputTypes: UnityEngine.LightmapData[]
valueOutputTypes: UnityEngine.LightmapData[]
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labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueInputTypes: UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueOutputTypes: UnityEngine.LightProbes
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.LightProbes
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
favoriteKey: UnityEngine.LightProbes.Tetrahedralize()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Tetrahedralize;
tag3: UnityEngine.LightProbes;Tetrahedralize;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
favoriteKey: UnityEngine.LightProbes.TetrahedralizeAsync()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;TetrahedralizeAsync;
tag3: UnityEngine.LightProbes;TetrahedralizeAsync;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
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tag2:
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labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light Probes: Get Instance ID
haystackProgrammer: LightProbes.GetInstanceID
favoriteKey: UnityEngine.LightProbes.GetInstanceID()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light Probes: Get Hash Code
haystackProgrammer: LightProbes.GetHashCode
favoriteKey: UnityEngine.LightProbes.GetHashCode()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightProbes|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: LightProbes.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: LightProbes.FindObjectsOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindObjectOfType (type, includeInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
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labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: GetType ()
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haystackProgrammer: LightProbes.GetType
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Positions
labelProgrammer: positions (get)
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labelHuman: Get Baked Probes
labelProgrammer: bakedProbes (get)
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labelProgrammer: bakedProbes (set)
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labelHuman: Get Count
labelProgrammer: count (get)
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tag2: UnityEngine.LightProbes;count
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labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
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labelHuman: Get Name
labelProgrammer: name (get)
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valueOutputTypes: System.String
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labelHuman: Set Name
labelProgrammer: name (set)
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haystackProgrammer: LightProbes.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probes: Set Hide Flags
haystackProgrammer: LightProbes.hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
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valueInputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
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labelProgrammer: DecreaseLevel ()
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labelProgrammer: GetQualitySettings ()
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labelProgrammer: Equals (objA, objB)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
favoriteKey: UnityEngine.QualitySettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quality Settings: Get Type
haystackProgrammer: QualitySettings.GetType
favoriteKey: UnityEngine.QualitySettings.GetType()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quality Settings: Reference Equals
haystackProgrammer: QualitySettings.ReferenceEquals
favoriteKey: UnityEngine.QualitySettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Pixel Light Count
labelProgrammer: pixelLightCount (get)
haystackHuman: Quality Settings: Get Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (get)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Light Count
labelProgrammer: pixelLightCount (set)
haystackHuman: Quality Settings: Set Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (set)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
haystackProgrammer: QualitySettings.shadows (get)
favoriteKey: UnityEngine.QualitySettings.shadows@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueOutputTypes: UnityEngine.ShadowQuality
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Quality Settings: Set Shadows
haystackProgrammer: QualitySettings.shadows (set)
favoriteKey: UnityEngine.QualitySettings.shadows@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueInputTypes: UnityEngine.ShadowQuality
valueOutputTypes: UnityEngine.ShadowQuality
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Projection
labelProgrammer: shadowProjection (get)
haystackHuman: Quality Settings: Get Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (get)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Projection
labelProgrammer: shadowProjection (set)
haystackHuman: Quality Settings: Set Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (set)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueInputTypes: UnityEngine.ShadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascades
labelProgrammer: shadowCascades (get)
haystackHuman: Quality Settings: Get Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascades
labelProgrammer: shadowCascades (set)
haystackHuman: Quality Settings: Set Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Distance
labelProgrammer: shadowDistance (get)
haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Master Texture Limit
labelProgrammer: masterTextureLimit (get)
haystackHuman: Quality Settings: Get Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (get)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Master Texture Limit
labelProgrammer: masterTextureLimit (set)
haystackHuman: Quality Settings: Set Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (set)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"56bdd810-4d2e-4f08-b0b5-e1095e160e43","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6c020f9d-2988-44a1-94dc-e717d0fdb55a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0513b03-59c7-412c-99f9-314c31992f7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"96b56bfa-c799-40c9-ab32-48271cdc2e8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ad4c3ae0-44a0-4f80-95cd-b15851c02310","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49686232-ea0c-40de-ab48-83a08c2ea9e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"66008202-6a84-4e27-975a-d52d45a121a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11f83b39-3de0-485c-97bd-f574cd5238f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"19b16386-ae5d-4c78-93e8-7d02eb4297fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4fe4c5fb-bebf-40f5-b4b6-38f0e175e894","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ab56de1a-1b53-45ce-b242-91f82feebfe2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"916c801d-d705-45df-b34f-5c3bdd8ad911","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"02b1e784-0fd9-4e31-aeda-4cb250dbbeca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a53c56e1-c3e9-4902-b51d-0e23ad7d44df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"844614b6-2664-4cc1-b5f2-b4a8a0b9ac1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0552b23-2b08-40f4-8304-848d1757d1fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e18d3de9-09cc-4ea1-b731-4e47b67015e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8fdb0de1-1738-44c8-94f4-3147d723bfc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2f4d3759-6894-4f58-ae9c-500500ae9543","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e6c4de9-5ba8-4372-b9ec-c382d9b89f29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d1f4873a-84d1-4901-9945-9e4f1ebaaf21","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0e91421-53e3-4c28-9286-96d011df4ab1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"3c1a1745-d51e-4e46-a8db-286790fcf6cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"OneBone","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"dcd4b78e-8f2c-4ba6-8971-e913423376fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0f44bbca-43d9-4200-94b8-a0c771aee27b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cbc1a8f0-7007-4eb3-bb61-1118b773dd60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4042f0a4-5870-4469-8326-7cb13e0c493e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c14598a-23cf-44a7-93cd-f3f6b8e514c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"94f1caee-89d4-4ff6-b196-d0d0a9ae67b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6693023b-8d7b-4ab5-8c33-f68d44068440","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53791f29-6c1a-4fb6-9465-a623f21e388d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91bab9c8-d67d-4d9b-806a-944b2e30535c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b5e743d1-9cce-4bf7-8830-342d9be3149b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c100414a-3072-4d74-b1fb-a7c02a18db78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"55ea3623-8a62-4fb0-8778-285087deb694","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
{"member":{"name":"names","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7c8b8ff7-d964-4459-aa44-57eb2176b8d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"desiredColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2543a167-f31c-4a23-a9cf-8c5233d923eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"activeColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d132af6-088a-48fb-84f8-3dd3451a5828","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c90f500-012d-4d3e-a87c-b01b412401ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4b29486f-4fba-4d15-8041-1e40d263d353","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aed14efc-970b-4e43-bb82-9452e363d103","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"971b149f-88f2-40c3-a9ff-c46066dc6a21","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeFormat","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"a0503b1b-11e3-417a-90ae-df079ff8fa9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeStream","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"b430cbfb-ca62-42f4-b3dd-92d0ebf2d13b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeOffset","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"4392c675-96bf-4d0b-ae5e-c9dd8498b88c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
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labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
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labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
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tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
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labelHuman: Get Blend Shape Index (Blend Shape Name)
labelProgrammer: GetBlendShapeIndex (blendShapeName)
haystackHuman: Mesh: Get Blend Shape Index
haystackProgrammer: Mesh.GetBlendShapeIndex
favoriteKey: UnityEngine.Mesh.GetBlendShapeIndex(System.String)@any
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labelHuman: Get Blend Shape Frame Count (Shape Index)
labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Frame Count
haystackProgrammer: Mesh.GetBlendShapeFrameCount
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labelHuman: Get Blend Shape Frame Weight (Shape Index, Frame Index)
labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
haystackHuman: Mesh: Get Blend Shape Frame Weight
haystackProgrammer: Mesh.GetBlendShapeFrameWeight
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameWeight(System.Int32System.Int32)@any
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labelProgrammer: GetBlendShapeFrameVertices (shapeIndex, frameIndex, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Get Blend Shape Frame Vertices
haystackProgrammer: Mesh.GetBlendShapeFrameVertices
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labelHuman:
Get Blend Shape Frame Vertices (Shape Index, Frame Index, Delta Vertices, Delta Normals, Delta Tangents)

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labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
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labelHuman: Set Bone Weights (Bones Per Vertex, Weights)
labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.SetBoneWeights
tag1: UnityEngine.Mesh
favoriteKey:
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labelHuman: Get All Bone Weights ()
labelProgrammer: GetAllBoneWeights ()
haystackHuman: Mesh: Get All Bone Weights
haystackProgrammer: Mesh.GetAllBoneWeights
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labelHuman: Get Bones Per Vertex ()
labelProgrammer: GetBonesPerVertex ()
haystackHuman: Mesh: Get Bones Per Vertex
haystackProgrammer: Mesh.GetBonesPerVertex
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labelHuman: Set Sub Mesh (Index, Desc, Flags)
labelProgrammer: SetSubMesh (index, desc, flags)
haystackHuman: Mesh: Set Sub Mesh
haystackProgrammer: Mesh.SetSubMesh
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favoriteKey:
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labelHuman: Get Sub Mesh (Index)
labelProgrammer: GetSubMesh (index)
haystackHuman: Mesh: Get Sub Mesh
haystackProgrammer: Mesh.GetSubMesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
haystackHuman: Mesh: Mark Modified
haystackProgrammer: Mesh.MarkModified
favoriteKey: UnityEngine.Mesh.MarkModified()@any
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tag2: UnityEngine.Mesh;MarkModified;
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labelHuman: Get UV Distribution Metric (Uv Set Index)
labelProgrammer: GetUVDistributionMetric (uvSetIndex)
haystackHuman: Mesh: Get UV Distribution Metric
haystackProgrammer: Mesh.GetUVDistributionMetric
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labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.GetVertices
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
labelProgrammer: SetVertices (inVertices, start, length, flags)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
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labelProgrammer: AcquireReadOnlyMeshData (mesh)
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labelProgrammer: AcquireReadOnlyMeshData (meshes)
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