# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composition Cursor Pos
labelProgrammer: compositionCursorPos (set)
haystackHuman: Base Input: Set Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9d818dfb-5299-42c4-9a12-1603f0bf8e5d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Present
labelProgrammer: mousePresent (get)
haystackHuman: Base Input: Get Mouse Present
haystackProgrammer: BaseInput.mousePresent (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePresent@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePresent
tag3: UnityEngine.EventSystems.BaseInput;mousePresent
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"mousePresent","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"372fb8a6-a967-4397-93c4-6f09b262c0e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Position
labelProgrammer: mousePosition (get)
haystackHuman: Base Input: Get Mouse Position
haystackProgrammer: BaseInput.mousePosition (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mousePosition@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mousePosition
tag3: UnityEngine.EventSystems.BaseInput;mousePosition
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"mousePosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55ed563e-e32d-4148-83fb-1b06cb885418","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mouse Scroll Delta
labelProgrammer: mouseScrollDelta (get)
haystackHuman: Base Input: Get Mouse Scroll Delta
haystackProgrammer: BaseInput.mouseScrollDelta (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.mouseScrollDelta@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
tag3: UnityEngine.EventSystems.BaseInput;mouseScrollDelta
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"mouseScrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88d211a0-2b5c-4a73-90a5-cd76de126e80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Supported
labelProgrammer: touchSupported (get)
haystackHuman: Base Input: Get Touch Supported
haystackProgrammer: BaseInput.touchSupported (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchSupported@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchSupported
tag3: UnityEngine.EventSystems.BaseInput;touchSupported
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"touchSupported","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c12c260d-9e57-4d2d-a4f2-54aaa4fd76dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Touch Count
labelProgrammer: touchCount (get)
haystackHuman: Base Input: Get Touch Count
haystackProgrammer: BaseInput.touchCount (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.touchCount@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;touchCount
tag3: UnityEngine.EventSystems.BaseInput;touchCount
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Int32
unit:
{"member":{"name":"touchCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3ebd8d6-6512-4adc-bc3c-5759ecd0fd35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input: Get Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"683252a6-99b9-4dbf-9259-bf1311d22a11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Base Input: Set Use GUI Layout
haystackProgrammer: BaseInput.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.useGUILayout@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cd00b843-1d5b-4bdf-b4e6-f722795ff3a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input: Get Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"818e4ba3-3be0-4e18-bce0-0f361653a5e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Input: Set Run In Edit Mode
haystackProgrammer: BaseInput.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.runInEditMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"097acc09-7825-4cb2-926a-aacadf24d156","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Input: Get Enabled
haystackProgrammer: BaseInput.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8048a084-5fea-4696-a819-712a82041ef4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Input: Set Enabled
haystackProgrammer: BaseInput.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.enabled@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;enabled
tag3: UnityEngine.EventSystems.BaseInput;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9a96d4f-18ac-49cc-959f-012e45fc2997","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Input: Is Active And Enabled
haystackProgrammer: BaseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc21e641-56fa-4ade-97de-cb844ddd1881","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Input: Get Transform
haystackProgrammer: BaseInput.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.transform@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b0fdaf6-6cf9-4556-8306-e99f3f46fbed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Input: Get Game Object
haystackProgrammer: BaseInput.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.gameObject@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7a83401-073a-415f-b120-c71c4d082f1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Input: Get Tag
haystackProgrammer: BaseInput.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbd792bc-55b3-490f-bdd3-9e0e8b56e474","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Input: Set Tag
haystackProgrammer: BaseInput.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.tag@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f46ff6eb-388b-4ffe-bf91-f49bbd8c5fa5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Input: Get Name
haystackProgrammer: BaseInput.name (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b777722f-fb30-4961-9855-bb520faa279b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Input: Set Name
haystackProgrammer: BaseInput.name (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.name@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"dce4239b-0ec9-4e8c-bbaa-f1504e1b2387","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Input: Get Hide Flags
haystackProgrammer: BaseInput.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49f89dbd-e92e-41c8-abd5-19509c1b00b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Input: Set Hide Flags
haystackProgrammer: BaseInput.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.hideFlags@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d23c780c-a816-451d-a595-d96faec5a1e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Base Input Module: Process
haystackProgrammer: BaseInputModule.Process
favoriteKey: UnityEngine.EventSystems.BaseInputModule.Process()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;Process;
tag3: UnityEngine.EventSystems.BaseInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"def0cdbe-32bb-426d-bbfa-4d941fe0cc04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Base Input Module: Is Pointer Over Game Object
haystackProgrammer: BaseInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.BaseInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3c39ee6a-63a4-471e-bf52-04b1ebfa7561","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Base Input Module: Should Activate Module
haystackProgrammer: BaseInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abbd8321-3aaf-4989-9c87-8f36fa752e55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Base Input Module: Deactivate Module
haystackProgrammer: BaseInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"member":{"name":"DeactivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8fa6a0d-80d5-4681-844c-ea0a24b00ed9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Base Input Module: Activate Module
haystackProgrammer: BaseInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"member":{"name":"ActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20e51bca-49d9-4284-8dad-bbaacf10d2f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Base Input Module: Update Module
haystackProgrammer: BaseInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.BaseInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.BaseInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"chainable":false,"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a290ccb4-de8c-4955-be06-80ee59f038c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Base Input Module: Is Module Supported
haystackProgrammer: BaseInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.BaseInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Base Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: BaseInputModule.ConvertUIToolkitPointerId
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input Module: Is Active
haystackProgrammer: BaseInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.BaseInputModule.IsActive()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input Module: Is Destroyed
haystackProgrammer: BaseInputModule.IsDestroyed
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input Module: Is Invoking
haystackProgrammer: BaseInputModule.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input Module: Cancel Invoke
haystackProgrammer: BaseInputModule.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Input Module: Invoke
haystackProgrammer: BaseInputModule.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Input Module: Invoke Repeating
haystackProgrammer: BaseInputModule.InvokeRepeating
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Input Module: Cancel Invoke
haystackProgrammer: BaseInputModule.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Input Module: Is Invoking
haystackProgrammer: BaseInputModule.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Input Module: Start Coroutine
haystackProgrammer: BaseInputModule.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Input Module: Start Coroutine
haystackProgrammer: BaseInputModule.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Input Module: Start Coroutine
haystackProgrammer: BaseInputModule.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input Module: Stop Coroutine
haystackProgrammer: BaseInputModule.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input Module: Stop Coroutine
haystackProgrammer: BaseInputModule.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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haystackProgrammer: BaseInputModule.StopCoroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Base Input Module: Stop All Coroutines
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Base Input Module: Print
haystackProgrammer: BaseInputModule.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Try Get Component (Type, Component)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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labelProgrammer: GetComponentsInChildren (t)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: BaseInputModule.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Base Input Module: Destroy Immediate
haystackProgrammer: BaseInputModule.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Base Input Module: Destroy Immediate
haystackProgrammer: BaseInputModule.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Base Input Module: Find Objects Of Type
haystackProgrammer: BaseInputModule.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: BaseInputModule.FindObjectsOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Base Input Module: Dont Destroy On Load
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labelProgrammer: FindObjectOfType (type)
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labelProgrammer: FindObjectOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Input Module: To String
haystackProgrammer: BaseInputModule.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: BaseInputModule.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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labelHuman: Get Input
labelProgrammer: input (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
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labelProgrammer: inputOverride (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Base Input Module: Get Use GUI Layout
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Base Input Module: Get Run In Edit Mode
haystackProgrammer: BaseInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.runInEditMode@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Base Input Module: Set Run In Edit Mode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Input Module: Get Enabled
haystackProgrammer: BaseInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.enabled@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;enabled
tag3: UnityEngine.EventSystems.BaseInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4ec66ae-7b08-4b51-9f19-fb41eb380208","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Input Module: Set Enabled
haystackProgrammer: BaseInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.enabled@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;enabled
tag3: UnityEngine.EventSystems.BaseInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"82d63d3d-45cc-4577-9499-0186edff3b2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Input Module: Is Active And Enabled
haystackProgrammer: BaseInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.BaseInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59fa7d4d-7a36-4317-bf5d-d462a999f329","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Input Module: Get Transform
haystackProgrammer: BaseInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.transform@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad222351-d021-4bf7-a888-315f6191d480","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Input Module: Get Game Object
haystackProgrammer: BaseInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.gameObject@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d432342c-8ea9-4671-b478-91d3ab692eab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Input Module: Get Tag
haystackProgrammer: BaseInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.tag@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"325beddf-3285-4848-8866-82e80749a048","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Input Module: Set Tag
haystackProgrammer: BaseInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.tag@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"953fba9f-5d11-43d7-9b1e-79b99b2d4ed2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Input Module: Get Name
haystackProgrammer: BaseInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.name@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a69c4bdf-c8fe-4ee6-91a3-5ff6fbc2286e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Input Module: Set Name
haystackProgrammer: BaseInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.name@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"46751965-f313-41ca-b773-73272b76b1a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Input Module: Get Hide Flags
haystackProgrammer: BaseInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88d2396c-10b1-48bf-90e2-b25ea6c5f7f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Input Module: Set Hide Flags
haystackProgrammer: BaseInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.BaseInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.BaseInputModule
tag2: UnityEngine.EventSystems.BaseInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.BaseInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInputModule","targetTypeName":"UnityEngine.EventSystems.BaseInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"de06d1d1-3a34-41b3-a6ac-a90985f1d30a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Pointer Input Module: Is Pointer Over Game Object
haystackProgrammer: PointerInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.PointerInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPointerOverGameObject","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"%pointerId":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ed44f6e4-4bdd-4146-af58-e37d8ac37015","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Input Module: To String
haystackProgrammer: PointerInputModule.ToString
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ToString()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ToString;
tag3: UnityEngine.EventSystems.PointerInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"766a69e7-b027-4f62-bcd4-bf3dc9c14d2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Pointer Input Module: Process
haystackProgrammer: PointerInputModule.Process
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Process()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Process;
tag3: UnityEngine.EventSystems.PointerInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"member":{"name":"Process","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93668b2e-5b60-45a8-a3c1-5ddc780127b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Pointer Input Module: Should Activate Module
haystackProgrammer: PointerInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ShouldActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b855c61b-e8d2-4631-9f07-2dbd9abb6007","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Pointer Input Module: Deactivate Module
haystackProgrammer: PointerInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"member":{"name":"DeactivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"587592c4-0f7c-4720-8d7d-b4f12ebc8e44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Pointer Input Module: Activate Module
haystackProgrammer: PointerInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"member":{"name":"ActivateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9fd11a8-1516-4f0d-80b2-f485b9e5478e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Pointer Input Module: Update Module
haystackProgrammer: PointerInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.PointerInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.PointerInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"member":{"name":"UpdateModule","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2fd6777-6ac8-48bb-8bdc-c2b3aa44e5c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Pointer Input Module: Is Module Supported
haystackProgrammer: PointerInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.PointerInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsModuleSupported","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"519af05c-8c7a-4bcf-ac8b-14f0cbb4ad6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Pointer Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: PointerInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.PointerInputModule
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.PointerInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"member":{"name":"ConvertUIToolkitPointerId","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53e4cfa6-6bd8-493b-847c-5bb4a512b2a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Pointer Input Module: Is Active
haystackProgrammer: PointerInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsActive;
tag3: UnityEngine.EventSystems.PointerInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4600d0a1-7192-4acb-bccc-a2879207063a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Pointer Input Module: Is Destroyed
haystackProgrammer: PointerInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.PointerInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5db31bb9-a87f-4e22-94af-6417828077d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Pointer Input Module: Is Invoking
haystackProgrammer: PointerInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.PointerInputModule.IsInvoking()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7f8afdc-658f-486f-b676-7746df28745b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Pointer Input Module: Cancel Invoke
haystackProgrammer: PointerInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PointerInputModule.CancelInvoke()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90120ac9-bd3a-4946-9539-55064f37e85e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Pointer Input Module: Invoke
haystackProgrammer: PointerInputModule.Invoke
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"96d2bfe7-0ad4-43de-ad65-256e891af730","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Pointer Input Module: Invoke Repeating
haystackProgrammer: PointerInputModule.InvokeRepeating
tag1: UnityEngine.EventSystems.PointerInputModule
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.PointerInputModule.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.PointerInputModule;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"46b1f3f3-e072-4731-9d13-c72442336d0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Pointer Input Module: Cancel Invoke
haystackProgrammer: PointerInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.PointerInputModule.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.PointerInputModule
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: PointerInputModule.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Pointer Input Module: Find Objects Of Type
haystackProgrammer: PointerInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectsOfType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Pointer Input Module: Find Objects Of Type
haystackProgrammer: PointerInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Pointer Input Module: Dont Destroy On Load
haystackProgrammer: PointerInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.PointerInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Pointer Input Module: Find Object Of Type
haystackProgrammer: PointerInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectOfType(System.Type)@any
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valueInputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Pointer Input Module: Find Object Of Type
haystackProgrammer: PointerInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Input Module: Equals
haystackProgrammer: PointerInputModule.Equals
favoriteKey: UnityEngine.EventSystems.PointerInputModule.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Input Module: Get Type
haystackProgrammer: PointerInputModule.GetType
favoriteKey: UnityEngine.EventSystems.PointerInputModule.GetType()@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Input Module: Reference Equals
haystackProgrammer: PointerInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Pointer Input Module: Get Input
haystackProgrammer: PointerInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.input@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;input
tag3: UnityEngine.EventSystems.PointerInputModule;input
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Pointer Input Module: Get Input Override
haystackProgrammer: PointerInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;inputOverride
tag3: UnityEngine.EventSystems.PointerInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Pointer Input Module: Set Input Override
haystackProgrammer: PointerInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;inputOverride
tag3: UnityEngine.EventSystems.PointerInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Pointer Input Module: Get Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Pointer Input Module: Set Use GUI Layout
haystackProgrammer: PointerInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Pointer Input Module: Get Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Pointer Input Module: Set Run In Edit Mode
haystackProgrammer: PointerInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Pointer Input Module: Get Enabled
haystackProgrammer: PointerInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Pointer Input Module: Set Enabled
haystackProgrammer: PointerInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.enabled@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;enabled
tag3: UnityEngine.EventSystems.PointerInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Pointer Input Module: Is Active And Enabled
haystackProgrammer: PointerInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.PointerInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Pointer Input Module: Get Transform
haystackProgrammer: PointerInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.transform@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Pointer Input Module: Get Game Object
haystackProgrammer: PointerInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.gameObject@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Pointer Input Module: Get Tag
haystackProgrammer: PointerInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Pointer Input Module: Set Tag
haystackProgrammer: PointerInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.tag@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Pointer Input Module: Get Name
haystackProgrammer: PointerInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Pointer Input Module: Set Name
haystackProgrammer: PointerInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.name@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Pointer Input Module: Get Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"998688f6-c876-4f8d-a7d5-21fb20fec532","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Pointer Input Module: Set Hide Flags
haystackProgrammer: PointerInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.PointerInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Pointer Input Module: Get K Mouse Left Id
haystackProgrammer: PointerInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b946bd50-1dc0-46cf-9120-5c337b15842f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Pointer Input Module: Get K Mouse Right Id
haystackProgrammer: PointerInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b68bf13-e6db-486a-a813-ac83011d2047","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Pointer Input Module: Get K Mouse Middle Id
haystackProgrammer: PointerInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.PointerInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerInputModule","targetTypeName":"UnityEngine.EventSystems.PointerInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7b2b350-544c-4aa7-98cd-c1d06a70c141","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Pointer Input Module: Get K Fake Touches Id
haystackProgrammer: PointerInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.PointerInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.PointerInputModule
tag2: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.PointerInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Module ()
labelProgrammer: UpdateModule ()
haystackHuman: Standalone Input Module: Update Module
haystackProgrammer: StandaloneInputModule.UpdateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.UpdateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;UpdateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Should Activate Module ()
labelProgrammer: ShouldActivateModule ()
haystackHuman: Standalone Input Module: Should Activate Module
haystackProgrammer: StandaloneInputModule.ShouldActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ShouldActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ShouldActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Activate Module ()
labelProgrammer: ActivateModule ()
haystackHuman: Standalone Input Module: Activate Module
haystackProgrammer: StandaloneInputModule.ActivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ActivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ActivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Deactivate Module ()
labelProgrammer: DeactivateModule ()
haystackHuman: Standalone Input Module: Deactivate Module
haystackProgrammer: StandaloneInputModule.DeactivateModule
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DeactivateModule()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
tag3: UnityEngine.EventSystems.StandaloneInputModule;DeactivateModule;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process ()
labelProgrammer: Process ()
haystackHuman: Standalone Input Module: Process
haystackProgrammer: StandaloneInputModule.Process
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Process()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Process;
tag3: UnityEngine.EventSystems.StandaloneInputModule;Process;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Standalone Input Module: Is Pointer Over Game Object
haystackProgrammer: StandaloneInputModule.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Standalone Input Module: To String
haystackProgrammer: StandaloneInputModule.ToString
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ToString()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ToString;
tag3: UnityEngine.EventSystems.StandaloneInputModule;ToString;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Module Supported ()
labelProgrammer: IsModuleSupported ()
haystackHuman: Standalone Input Module: Is Module Supported
haystackProgrammer: StandaloneInputModule.IsModuleSupported
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsModuleSupported()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsModuleSupported;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Convert UI Toolkit Pointer Id (Source Pointer Data)
labelProgrammer: ConvertUIToolkitPointerId (sourcePointerData)
haystackHuman: Standalone Input Module: Convert UI Toolkit Pointer Id
haystackProgrammer: StandaloneInputModule.ConvertUIToolkitPointerId
tag1: UnityEngine.EventSystems.StandaloneInputModule
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.ConvertUIToolkitPointerId(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.StandaloneInputModule;ConvertUIToolkitPointerId;UnityEngine.EventSystems.PointerEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Standalone Input Module: Is Active
haystackProgrammer: StandaloneInputModule.IsActive
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsActive()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsActive;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Standalone Input Module: Is Destroyed
haystackProgrammer: StandaloneInputModule.IsDestroyed
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsDestroyed()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
tag3: UnityEngine.EventSystems.StandaloneInputModule;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7af172b-f00c-46bc-91ee-525a64e32e80","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Standalone Input Module: Is Invoking
haystackProgrammer: StandaloneInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsInvoking()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Standalone Input Module: Cancel Invoke
haystackProgrammer: StandaloneInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.CancelInvoke()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Standalone Input Module: Invoke
haystackProgrammer: StandaloneInputModule.Invoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Standalone Input Module: Invoke Repeating
haystackProgrammer: StandaloneInputModule.InvokeRepeating
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Single
favoriteKey:
UnityEngine.EventSystems.StandaloneInputModule.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.EventSystems.StandaloneInputModule;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Standalone Input Module: Cancel Invoke
haystackProgrammer: StandaloneInputModule.CancelInvoke
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Standalone Input Module: Is Invoking
haystackProgrammer: StandaloneInputModule.IsInvoking
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Standalone Input Module: Start Coroutine
haystackProgrammer: StandaloneInputModule.StartCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Standalone Input Module: Start Coroutine
haystackProgrammer: StandaloneInputModule.StartCoroutine
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Standalone Input Module: Find Objects Of Type
haystackProgrammer: StandaloneInputModule.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Standalone Input Module: Dont Destroy On Load
haystackProgrammer: StandaloneInputModule.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Standalone Input Module: Find Object Of Type
haystackProgrammer: StandaloneInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Standalone Input Module: Find Object Of Type
haystackProgrammer: StandaloneInputModule.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Standalone Input Module: Equals
haystackProgrammer: StandaloneInputModule.Equals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Standalone Input Module: Get Type
haystackProgrammer: StandaloneInputModule.GetType
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.GetType()@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Standalone Input Module: Reference Equals
haystackProgrammer: StandaloneInputModule.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Actions Per Second
labelProgrammer: inputActionsPerSecond (get)
haystackHuman: Standalone Input Module: Get Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Actions Per Second
labelProgrammer: inputActionsPerSecond (set)
haystackHuman: Standalone Input Module: Set Input Actions Per Second
haystackProgrammer: StandaloneInputModule.inputActionsPerSecond (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputActionsPerSecond@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputActionsPerSecond
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Repeat Delay
labelProgrammer: repeatDelay (get)
haystackHuman: Standalone Input Module: Get Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Single
unit:
{"member":{"name":"repeatDelay","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8fadea4-dad4-42e2-9f00-67b0833ec6cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Repeat Delay
labelProgrammer: repeatDelay (set)
haystackHuman: Standalone Input Module: Set Repeat Delay
haystackProgrammer: StandaloneInputModule.repeatDelay (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.repeatDelay@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
tag3: UnityEngine.EventSystems.StandaloneInputModule;repeatDelay
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Horizontal Axis
labelProgrammer: horizontalAxis (get)
haystackHuman: Standalone Input Module: Get Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Horizontal Axis
labelProgrammer: horizontalAxis (set)
haystackHuman: Standalone Input Module: Set Horizontal Axis
haystackProgrammer: StandaloneInputModule.horizontalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.horizontalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;horizontalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertical Axis
labelProgrammer: verticalAxis (get)
haystackHuman: Standalone Input Module: Get Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertical Axis
labelProgrammer: verticalAxis (set)
haystackHuman: Standalone Input Module: Set Vertical Axis
haystackProgrammer: StandaloneInputModule.verticalAxis (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.verticalAxis@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
tag3: UnityEngine.EventSystems.StandaloneInputModule;verticalAxis
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Submit Button
labelProgrammer: submitButton (get)
haystackHuman: Standalone Input Module: Get Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"submitButton","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72b76438-3d6b-48d2-b91f-c15946700354","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Submit Button
labelProgrammer: submitButton (set)
haystackHuman: Standalone Input Module: Set Submit Button
haystackProgrammer: StandaloneInputModule.submitButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.submitButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;submitButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;submitButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cancel Button
labelProgrammer: cancelButton (get)
haystackHuman: Standalone Input Module: Get Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cancel Button
labelProgrammer: cancelButton (set)
haystackHuman: Standalone Input Module: Set Cancel Button
haystackProgrammer: StandaloneInputModule.cancelButton (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.cancelButton@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
tag3: UnityEngine.EventSystems.StandaloneInputModule;cancelButton
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input
labelProgrammer: input (get)
haystackHuman: Standalone Input Module: Get Input
haystackProgrammer: StandaloneInputModule.input (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.input@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;input
tag3: UnityEngine.EventSystems.StandaloneInputModule;input
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Input Override
labelProgrammer: inputOverride (get)
haystackHuman: Standalone Input Module: Get Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Input Override
labelProgrammer: inputOverride (set)
haystackHuman: Standalone Input Module: Set Input Override
haystackProgrammer: StandaloneInputModule.inputOverride (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.inputOverride@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
tag3: UnityEngine.EventSystems.StandaloneInputModule;inputOverride
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.EventSystems.BaseInput
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Standalone Input Module: Get Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3350cd92-e397-415d-9077-5d87c5a4aa00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Standalone Input Module: Set Use GUI Layout
haystackProgrammer: StandaloneInputModule.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.useGUILayout@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Standalone Input Module: Get Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13cd2ef3-85de-4671-a9f7-64214039604e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Standalone Input Module: Set Run In Edit Mode
haystackProgrammer: StandaloneInputModule.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.runInEditMode@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9609e0f-69b3-4edd-9106-8dedb3df9867","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Standalone Input Module: Get Enabled
haystackProgrammer: StandaloneInputModule.enabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbb791a2-a0d7-4fc3-aa92-7cca4673d7d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Standalone Input Module: Set Enabled
haystackProgrammer: StandaloneInputModule.enabled (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.enabled@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;enabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;enabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"60ff798a-efd3-47e6-bef8-45969915b39b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Standalone Input Module: Is Active And Enabled
haystackProgrammer: StandaloneInputModule.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
tag3: UnityEngine.EventSystems.StandaloneInputModule;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19866fdc-5244-48e4-9d42-2e8f844aa908","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Standalone Input Module: Get Transform
haystackProgrammer: StandaloneInputModule.transform (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.transform@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ad5269f-362b-4005-bb94-d4cc28731021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Standalone Input Module: Get Game Object
haystackProgrammer: StandaloneInputModule.gameObject (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.gameObject@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8118de9-38e6-42d9-a2db-35805e012e43","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Standalone Input Module: Get Tag
haystackProgrammer: StandaloneInputModule.tag (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ab6ea76-ae5b-4e57-843b-8eb147a3092d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Standalone Input Module: Set Tag
haystackProgrammer: StandaloneInputModule.tag (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.tag@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aecf6fca-6d4c-46a8-b6a2-78ad8eb89f7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Standalone Input Module: Get Name
haystackProgrammer: StandaloneInputModule.name (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b884bee8-9d61-4245-addc-c090a07273df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Standalone Input Module: Set Name
haystackProgrammer: StandaloneInputModule.name (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.name@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e4dee44d-e3bb-4fe8-9062-cb004a8c5f25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Standalone Input Module: Get Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01952be4-b2cb-4f6c-9f22-26fed0edbc77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Standalone Input Module: Set Hide Flags
haystackProgrammer: StandaloneInputModule.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.hideFlags@set
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.StandaloneInputModule|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"190ca695-0483-4c6b-988f-4aacbf884752","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Left Id
labelProgrammer: kMouseLeftId (get)
haystackHuman: Standalone Input Module: Get K Mouse Left Id
haystackProgrammer: StandaloneInputModule.kMouseLeftId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseLeftId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseLeftId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseLeftId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6c47a2bc-d00c-440a-b1f7-5f137a0bb9da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Right Id
labelProgrammer: kMouseRightId (get)
haystackHuman: Standalone Input Module: Get K Mouse Right Id
haystackProgrammer: StandaloneInputModule.kMouseRightId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseRightId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseRightId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseRightId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8b4d66bf-e4ad-4621-9e74-fc507966ffe8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Mouse Middle Id
labelProgrammer: kMouseMiddleId (get)
haystackHuman: Standalone Input Module: Get K Mouse Middle Id
haystackProgrammer: StandaloneInputModule.kMouseMiddleId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kMouseMiddleId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kMouseMiddleId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kMouseMiddleId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"317f99d0-b509-43e6-a190-410743982da4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Fake Touches Id
labelProgrammer: kFakeTouchesId (get)
haystackHuman: Standalone Input Module: Get K Fake Touches Id
haystackProgrammer: StandaloneInputModule.kFakeTouchesId (get)
favoriteKey: UnityEngine.EventSystems.StandaloneInputModule.kFakeTouchesId@get
tag1: UnityEngine.EventSystems.StandaloneInputModule
tag2: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
tag3: UnityEngine.EventSystems.StandaloneInputModule;kFakeTouchesId
valueOutputTypes: System.Int32
unit:
{"member":{"name":"kFakeTouchesId","parameterTypes":null,"targetType":"UnityEngine.EventSystems.StandaloneInputModule","targetTypeName":"UnityEngine.EventSystems.StandaloneInputModule","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"60c9cc3a-eaeb-4c53-83f6-fa62d31c1e2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Base Raycaster: Raycast
haystackProgrammer: BaseRaycaster.Raycast
tag1: UnityEngine.EventSystems.BaseRaycaster
favoriteKey:
UnityEngine.EventSystems.BaseRaycaster.Raycast(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.BaseRaycaster;Raycast;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56aa3744-2943-4e67-bbc6-747c0a106adc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EventSystems.BaseRaycaster|UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Raycaster: To String
haystackProgrammer: BaseRaycaster.ToString
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.ToString()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;ToString;
tag3: UnityEngine.EventSystems.BaseRaycaster;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42c3b8a9-bdcf-4d14-954d-75e76ac4a49e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Raycaster: Is Active
haystackProgrammer: BaseRaycaster.IsActive
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsActive()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsActive;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3cb6614-1a53-44f3-a99f-b4905c145dcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Raycaster: Is Destroyed
haystackProgrammer: BaseRaycaster.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3fc8c87-25cc-4054-9096-825ccd880f4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Raycaster: Is Invoking
haystackProgrammer: BaseRaycaster.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"899dc002-3a99-4081-8f12-84cad591f204","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93de0d80-1b50-494a-a2b7-3d40513862a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Raycaster: Invoke
haystackProgrammer: BaseRaycaster.Invoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c71a61cf-bc94-4f70-b1e8-70fa877a4332","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Raycaster: Invoke Repeating
haystackProgrammer: BaseRaycaster.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseRaycaster
tag2: UnityEngine.EventSystems.BaseRaycaster;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseRaycaster|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.EventSystems.BaseRaycaster","targetTypeName":"UnityEngine.EventSystems.BaseRaycaster","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3e758434-25f8-49d1-9877-a4c34296c900","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Raycaster: Cancel Invoke
haystackProgrammer: BaseRaycaster.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseRaycaster.CancelInvoke(System.String)@any
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