# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Content Type of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.ContentType Literal
haystackHuman: Content Type of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.ContentType Literal
favoriteKey: TMPro.TMP_InputField+ContentType@literal
tag1: TMPro.TMP_InputField+ContentType
valueOutputTypes: TMPro.TMP_InputField+ContentType
unit:
{"type":"TMPro.TMP_InputField+ContentType","value":{"$content":"Standard","$type":"TMPro.TMP_InputField+ContentType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5076e97-9c32-4250-8f4a-d804cfa7c376","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Content Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.ContentType> Literal
haystackHuman: List of Content Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.ContentType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+ContentType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+ContentType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+ContentType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dd67fe9f-76fe-4fee-a9bb-55d98f3bf05c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+ContentType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Type of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.InputType Literal
haystackHuman: Input Type of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.InputType Literal
favoriteKey: TMPro.TMP_InputField+InputType@literal
tag1: TMPro.TMP_InputField+InputType
valueOutputTypes: TMPro.TMP_InputField+InputType
unit:
{"type":"TMPro.TMP_InputField+InputType","value":{"$content":"Standard","$type":"TMPro.TMP_InputField+InputType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5cc63ad7-fbd5-4e41-8586-30236f4011cc","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.InputType> Literal
haystackHuman: List of Input Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.InputType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fed5b6c7-b636-4c5a-af53-52cab9f68929","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Validation of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.CharacterValidation Literal
haystackHuman: Character Validation of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.CharacterValidation Literal
favoriteKey: TMPro.TMP_InputField+CharacterValidation@literal
tag1: TMPro.TMP_InputField+CharacterValidation
valueOutputTypes: TMPro.TMP_InputField+CharacterValidation
unit:
{"type":"TMPro.TMP_InputField+CharacterValidation","value":{"$content":"None","$type":"TMPro.TMP_InputField+CharacterValidation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d3b7b37-8160-4f57-bc3f-67ee9cc45962","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Validation of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.CharacterValidation> Literal
haystackHuman: List of Character Validation of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.CharacterValidation> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"13cdec61-4fe6-4b67-9f73-438d4d097207","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Line Type of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.LineType Literal
haystackHuman: Line Type of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.LineType Literal
favoriteKey: TMPro.TMP_InputField+LineType@literal
tag1: TMPro.TMP_InputField+LineType
valueOutputTypes: TMPro.TMP_InputField+LineType
unit:
{"type":"TMPro.TMP_InputField+LineType","value":{"$content":"SingleLine","$type":"TMPro.TMP_InputField+LineType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90e72408-1f93-4a72-abb5-69074f4b9fda","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Line Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.LineType> Literal
haystackHuman: List of Line Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.LineType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c2aabe01-7fc8-41d0-a3fd-d506319522ba","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Button Literal
labelProgrammer: Button Literal
haystackHuman: Button Literal
haystackProgrammer: Button Literal
favoriteKey: UnityEngine.UI.Button@literal
tag1: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a3a2a1f-c763-4ac5-9b89-97b16aebb800","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Button Literal
labelProgrammer: List<Button> Literal
haystackHuman: List of Button Literal
haystackProgrammer: List<Button> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"17f2a644-2b88-43a0-9765-9f7d6197ca69","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Button
labelProgrammer: Expose Button
haystackHuman: Expose Button
haystackProgrammer: Expose Button
favoriteKey: UnityEngine.UI.Button@expose
tag1: UnityEngine.UI.Button
valueInputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b455c4d-51e6-4e0a-90a1-2acc5aea80e3","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.Button+ButtonClickedEvent|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Update Literal
labelProgrammer: CanvasUpdate Literal
haystackHuman: Canvas Update Literal
haystackProgrammer: CanvasUpdate Literal
favoriteKey: UnityEngine.UI.CanvasUpdate@literal
tag1: UnityEngine.UI.CanvasUpdate
valueOutputTypes: UnityEngine.UI.CanvasUpdate
unit:
{"type":"UnityEngine.UI.CanvasUpdate","value":{"$content":"Prelayout","$type":"UnityEngine.UI.CanvasUpdate"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9b58b155-29b3-48b1-ba56-7d73a0bab868","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Update Literal
labelProgrammer: List<CanvasUpdate> Literal
haystackHuman: List of Canvas Update Literal
haystackProgrammer: List<CanvasUpdate> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7253ad82-5a1e-4b21-ae28-b07f81179da2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dropdown Literal
labelProgrammer: Dropdown Literal
haystackHuman: Dropdown Literal
haystackProgrammer: Dropdown Literal
favoriteKey: UnityEngine.UI.Dropdown@literal
tag1: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7569cb29-0d89-4dc0-9b56-efdf69416e64","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dropdown Literal
labelProgrammer: List<Dropdown> Literal
haystackHuman: List of Dropdown Literal
haystackProgrammer: List<Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ee3cc27-932b-4dc5-99e4-dca01f210955","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Dropdown
labelProgrammer: Expose Dropdown
haystackHuman: Expose Dropdown
haystackProgrammer: Expose Dropdown
favoriteKey: UnityEngine.UI.Dropdown@expose
tag1: UnityEngine.UI.Dropdown
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"549cd9a5-9a6b-4689-b618-4f7590d29438","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RectTransform|UnityEngine.UI.Text|UnityEngine.UI.Image|System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.UI.Dropdown+DropdownEvent|System.Single|System.Int32|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Literal
labelProgrammer: Graphic Literal
haystackHuman: Graphic Literal
haystackProgrammer: Graphic Literal
favoriteKey: UnityEngine.UI.Graphic@literal
tag1: UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ebaee661-ac05-4461-a6ca-eb2c82bdfbad","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Literal
labelProgrammer: List<Graphic> Literal
haystackHuman: List of Graphic Literal
haystackProgrammer: List<Graphic> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30f462be-abab-4cc2-a42d-482823973de1","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic
labelProgrammer: Expose Graphic
haystackHuman: Expose Graphic
haystackProgrammer: Expose Graphic
favoriteKey: UnityEngine.UI.Graphic@expose
tag1: UnityEngine.UI.Graphic
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f184a059-f838-45f9-b59e-030139498f8b","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Texture|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Raycaster Literal
labelProgrammer: GraphicRaycaster Literal
haystackHuman: Graphic Raycaster Literal
haystackProgrammer: GraphicRaycaster Literal
favoriteKey: UnityEngine.UI.GraphicRaycaster@literal
tag1: UnityEngine.UI.GraphicRaycaster
valueOutputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77283fbc-1247-4b91-9608-e950a7975c6d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Raycaster Literal
labelProgrammer: List<GraphicRaycaster> Literal
haystackHuman: List of Graphic Raycaster Literal
haystackProgrammer: List<GraphicRaycaster> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b87685aa-090c-4848-a158-f7eff1ecaf1a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic Raycaster
labelProgrammer: Expose GraphicRaycaster
haystackHuman: Expose Graphic Raycaster
haystackProgrammer: Expose GraphicRaycaster
favoriteKey: UnityEngine.UI.GraphicRaycaster@expose
tag1: UnityEngine.UI.GraphicRaycaster
valueInputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ebcc300-ac88-456e-b212-e2fffc2a2c24","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Boolean|UnityEngine.UI.GraphicRaycaster+BlockingObjects|UnityEngine.LayerMask|UnityEngine.Camera|UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Image Literal
labelProgrammer: Image Literal
haystackHuman: Image Literal
haystackProgrammer: Image Literal
favoriteKey: UnityEngine.UI.Image@literal
tag1: UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3df9efb9-2d62-48d3-b441-d123beb36e31","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Image Literal
labelProgrammer: List<Image> Literal
haystackHuman: List of Image Literal
haystackProgrammer: List<Image> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"de61c0ed-199c-4e08-a3cd-692b05a31461","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Image
labelProgrammer: Expose Image
haystackHuman: Expose Image
haystackProgrammer: Expose Image
favoriteKey: UnityEngine.UI.Image@expose
tag1: UnityEngine.UI.Image
valueInputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0e050d1-123d-4b6d-baf5-ca373d7d88ec","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Sprite|UnityEngine.UI.Image+Type|UnityEngine.UI.Image+FillMethod|System.Single|UnityEngine.Texture|UnityEngine.UI.MaskableGraphic+CullStateChangedEvent|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Field Literal
labelProgrammer: InputField Literal
haystackHuman: Input Field Literal
haystackProgrammer: InputField Literal
favoriteKey: UnityEngine.UI.InputField@literal
tag1: UnityEngine.UI.InputField
valueOutputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"362f3e67-6da9-4999-9f88-6944199b5220","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Field Literal
labelProgrammer: List<InputField> Literal
haystackHuman: List of Input Field Literal
haystackProgrammer: List<InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"22bdc24d-ab15-447f-b562-d02970c119de","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Input Field
labelProgrammer: Expose InputField
haystackHuman: Expose Input Field
haystackProgrammer: Expose InputField
favoriteKey: UnityEngine.UI.InputField@expose
tag1: UnityEngine.UI.InputField
valueInputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca1b2b1e-e9fc-4f67-9967-4bfde1e643e0","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Parse (S, Style)
labelProgrammer: Parse (s, style)
haystackHuman: Float: Parse
haystackProgrammer: float.Parse
favoriteKey: System.Single.Parse(System.StringSystem.Globalization.NumberStyles)@any
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tag2: System.Single;Parse;System.String;System.Globalization.NumberStyles
tag3: System.Single;Parse;System.String;System.Globalization.NumberStyles
valueInputTypes: System.String|System.Globalization.NumberStyles
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Parse (S, Provider)
labelProgrammer: Parse (s, provider)
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haystackProgrammer: float.Parse
favoriteKey: System.Single.Parse(System.StringSystem.IFormatProvider)@any
tag1: System.Single
tag2: System.Single;Parse;System.String;System.IFormatProvider
tag3: System.Single;Parse;System.String;System.IFormatProvider
valueInputTypes: System.String|System.IFormatProvider
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Parse (S, Style, Provider)
labelProgrammer: Parse (s, style, provider)
haystackHuman: Float: Parse
haystackProgrammer: float.Parse
favoriteKey: System.Single.Parse(System.StringSystem.Globalization.NumberStylesSystem.IFormatProvider)@any
tag1: System.Single
tag2: System.Single;Parse;System.String;System.Globalization.NumberStyles;System.IFormatProvider
tag3: System.Single;Parse;System.String;System.Globalization.NumberStyles;System.IFormatProvider
valueInputTypes: System.String|System.Globalization.NumberStyles|System.IFormatProvider
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Parse (S, Style, Provider)
labelProgrammer: Parse (s, style, provider)
haystackHuman: Float: Parse
haystackProgrammer: float.Parse
tag1: System.Single
valueOutputTypes: System.Single
favoriteKey:
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tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Parse (S, Result)
labelProgrammer: TryParse (s, result)
haystackHuman: Float: Try Parse
haystackProgrammer: float.TryParse
favoriteKey: System.Single.TryParse(System.StringSystem.Single&)@any
tag1: System.Single
tag2: System.Single;TryParse;System.String;System.Single&
tag3: System.Single;TryParse;System.String;System.Single&
valueInputTypes: System.String
valueOutputTypes: System.Boolean|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Parse (S, Result)
labelProgrammer: TryParse (s, result)
haystackHuman: Float: Try Parse
haystackProgrammer: float.TryParse
tag1: System.Single
valueOutputTypes: System.Boolean|System.Single
favoriteKey:
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tag2:
System.Single;TryParse;System.ReadOnlySpan`1[[System.Char, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Single&

tag3:
System.Single;TryParse;System.ReadOnlySpan`1[[System.Char, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Single&

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Parse (S, Style, Provider, Result)
labelProgrammer: TryParse (s, style, provider, result)
haystackHuman: Float: Try Parse
haystackProgrammer: float.TryParse
tag1: System.Single
valueInputTypes: System.String|System.Globalization.NumberStyles|System.IFormatProvider
valueOutputTypes: System.Boolean|System.Single
favoriteKey:
System.Single.TryParse(System.StringSystem.Globalization.NumberStylesSystem.IFormatProviderSystem.Single&)@any

tag2:
System.Single;TryParse;System.String;System.Globalization.NumberStyles;System.IFormatProvider;System.Single&

tag3:
System.Single;TryParse;System.String;System.Globalization.NumberStyles;System.IFormatProvider;System.Single&

unit:
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