# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"5a648786-a53f-459f-b2ad-863fa2723f58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8f882e54-1a9f-4187-aa33-3a7b2314bbcb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (X, Y, Z, Mode)
labelProgrammer: AddForce (x, y, z, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"2bb7a2fe-78ea-4dfc-899b-b486860e469e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (X, Y, Z)
labelProgrammer: AddForce (x, y, z)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"611afd9c-085c-47a8-b7fe-cae8381e3fa3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force, Mode)
labelProgrammer: AddRelativeForce (force, mode)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"2de8cd1e-1ad3-4aeb-a93d-d3aac2a39170","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force)
labelProgrammer: AddRelativeForce (force)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0a149194-de36-4fa4-909e-7161da03321c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (X, Y, Z, Mode)
labelProgrammer: AddRelativeForce (x, y, z, mode)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddRelativeForce(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"98857e99-ad08-4003-9a30-f7cb1bf034e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (X, Y, Z)
labelProgrammer: AddRelativeForce (x, y, z)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b2b64f7a-211e-42e1-911f-cb6400d5c1f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"11df6978-2c4c-42f8-8a36-3743bf6d2bac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e73ff097-5237-4a27-afcc-e1b4c1c945ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (X, Y, Z, Mode)
labelProgrammer: AddTorque (x, y, z, mode)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"107c87d0-1909-4333-84d0-7ca4633c54fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (X, Y, Z)
labelProgrammer: AddTorque (x, y, z)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"536ec9b5-5904-47b5-83b0-468c916125f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque, Mode)
labelProgrammer: AddRelativeTorque (torque, mode)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"880ce309-83ef-4460-8ddd-e434e3fe3425","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque)
labelProgrammer: AddRelativeTorque (torque)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a4fab1f9-270b-4df9-8a86-a257e361cc9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (X, Y, Z, Mode)
labelProgrammer: AddRelativeTorque (x, y, z, mode)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddRelativeTorque(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"42cfde5e-a9ce-4730-9d45-10278fd41bd9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (X, Y, Z)
labelProgrammer: AddRelativeTorque (x, y, z)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0917058b-261f-4655-9292-38922e274841","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Rigidbody: Add Force At Position
haystackProgrammer: Rigidbody.AddForceAtPosition
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"79324ea7-73fa-4bd8-9d65-becba119746d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Rigidbody: Add Force At Position
haystackProgrammer: Rigidbody.AddForceAtPosition
favoriteKey: UnityEngine.Rigidbody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4abac96b-1278-4a63-8c3a-11bbc6013e0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Explosion Force (Explosion Force, Explosion Position, Explosion Radius, Upwards Modifier, Mode)
labelProgrammer: AddExplosionForce (explosionForce, explosionPosition, explosionRadius, upwardsModifier, mode)
haystackHuman: Rigidbody: Add Explosion Force
haystackProgrammer: Rigidbody.AddExplosionForce
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.Vector3|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddExplosionForce(System.SingleUnityEngine.Vector3System.SingleSystem.SingleUnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddExplosionForce;System.Single;UnityEngine.Vector3;System.Single;System.Single;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddExplosionForce;System.Single;UnityEngine.Vector3;System.Single;System.Single;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddExplosionForce","parameterTypes":["System.Single","UnityEngine.Vector3","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%explosionForce":{"$content":0.0,"$type":"System.Single"},"%explosionPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%explosionRadius":{"$content":0.0,"$type":"System.Single"},"%upwardsModifier":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"1ad75d00-837b-45cb-a6f1-d953c4bf949e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Explosion Force (Explosion Force, Explosion Position, Explosion Radius, Upwards Modifier)
labelProgrammer: AddExplosionForce (explosionForce, explosionPosition, explosionRadius, upwardsModifier)
haystackHuman: Rigidbody: Add Explosion Force
haystackProgrammer: Rigidbody.AddExplosionForce
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.Vector3
favoriteKey:
UnityEngine.Rigidbody.AddExplosionForce(System.SingleUnityEngine.Vector3System.SingleSystem.Single)@any

tag2:
UnityEngine.Rigidbody;AddExplosionForce;System.Single;UnityEngine.Vector3;System.Single;System.Single

tag3:
UnityEngine.Rigidbody;AddExplosionForce;System.Single;UnityEngine.Vector3;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"AddExplosionForce","parameterTypes":["System.Single","UnityEngine.Vector3","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%explosionForce":{"$content":0.0,"$type":"System.Single"},"%explosionPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%explosionRadius":{"$content":0.0,"$type":"System.Single"},"%upwardsModifier":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a0ab6c53-08c1-4e4a-9cd6-b4f7c8433381","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Explosion Force (Explosion Force, Explosion Position, Explosion Radius)
labelProgrammer: AddExplosionForce (explosionForce, explosionPosition, explosionRadius)
haystackHuman: Rigidbody: Add Explosion Force
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labelProgrammer: ClosestPointOnBounds (position)
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labelProgrammer: SweepTestAll (direction, maxDistance, queryTriggerInteraction)
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labelProgrammer: SweepTestAll (direction)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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valueOutputTypes: UnityEngine.Object[]
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{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ed307ad8-f5d1-4e7b-b44b-f0f3812c5cdf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Objects Of Type
haystackProgrammer: Rigidbody.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8f18a528-ee6e-4d99-b963-0b00558bcf4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"6770217f-0f38-4465-b2d9-f40622c18db8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"26558dbe-241e-455a-b530-2d73d64cfd05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e8b16285-d3e0-466f-82a0-327db29d82ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c65488b6-ef4e-4478-976b-69c1a0fd8a4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c6438a8-edc0-4b74-82bd-35ffb26bcad8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
favoriteKey: UnityEngine.Rigidbody.GetType()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7d6d8c4-25f8-4fcd-98a6-6f77f05f1a9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f0b20d18-0db9-4694-8246-1a7c4a77c47a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody: Get Velocity
haystackProgrammer: Rigidbody.velocity (get)
favoriteKey: UnityEngine.Rigidbody.velocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a091f68-06ee-475e-a92f-611b3d9e85ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody: Set Velocity
haystackProgrammer: Rigidbody.velocity (set)
favoriteKey: UnityEngine.Rigidbody.velocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1a211648-2c37-49dd-af5c-3be3bf3a54db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79fe581f-75a0-4078-b894-31ae99223b15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1fa58ccf-68b6-4f02-bb92-3119299cbd2f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody: Get Drag
haystackProgrammer: Rigidbody.drag (get)
favoriteKey: UnityEngine.Rigidbody.drag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd734ea-26b1-4ea6-8995-aca3d4a7ce58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody: Set Drag
haystackProgrammer: Rigidbody.drag (set)
favoriteKey: UnityEngine.Rigidbody.drag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dd8f55d7-181c-409b-9cd5-5b08923db6df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody: Get Angular Drag
haystackProgrammer: Rigidbody.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody.angularDrag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6621724-4015-4aea-ace4-19a26ebf84c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody: Set Angular Drag
haystackProgrammer: Rigidbody.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody.angularDrag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f5cfcfdf-2738-4226-8a91-9990c5809a25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6eb561c-2e67-4211-a1cb-80d26472f7ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"974d1569-fce8-422d-8875-1bdd6b4d51e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"729aabca-da88-47f5-88f6-e11ce386fe4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1d4c3ccb-844e-4a94-897f-785dd5e6a700","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"093fa94c-07ac-40ea-bdeb-06f405948161","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aca4f76b-f60b-4b17-9ed0-470822293c12","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00924596-6f0a-40d9-8c2c-14c41496bb4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b0a5bf2e-3dfa-4284-ba88-865b7181a9df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03befc2d-cb19-4b5d-8c36-582036715b11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"074f4a86-3913-48df-92d6-027b35dea860","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ba31b38-4a35-4b4b-ac06-f12d61916462","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"66196463-e1a9-4d4b-89c4-0a3981a3d1af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bff5b339-481c-432c-b35c-5455f89ed5f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"190e5cde-3e9d-4cd9-a8a7-0c5cbe37dde7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f7b5e56-6423-4489-9526-5dd9205ac68b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2d07b06b-5a37-462f-8ea1-4dca8416951b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"320a9c44-65b3-45d6-a150-e12e54d3226c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13bc4e58-ba08-43ea-92b6-8e2b8836cc71","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5cc2a014-483a-4e19-b9c8-78bd84822c3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e41f92c8-74d9-4c40-881a-79e2384e9d89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e9eb0ba4-1029-407d-8c77-0e4729638943","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5219d214-c7fa-489c-8bb9-034cc270068c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ca3fa328-bee6-4e7a-aa96-447d91b72e56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67dd3819-016e-41eb-bbad-12d697f3f77b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"125740f1-7454-4b8b-a723-0cb573f94da5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf81bb4e-666b-4323-bd9f-841cb912ca05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5393eb3-6841-4007-8f96-bb56cb500aaa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dd7ae17-5de2-4682-82bd-752bf0b8e42a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"13dec2ce-bca5-4614-ab5d-1ae92baf7f25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e149b82d-1a44-4520-a7e5-528a10798dfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3fbd81e-a4bb-4aa9-884d-78d04f7a6ac1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87340a16-498e-4f17-a7f6-09c9c1e8073a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d0377b44-15aa-4abf-a06a-582ee4b484f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d437fe85-d49d-4056-bccf-a99a349bf5ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8484fb1e-447d-4427-9573-06b3972c2eed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec8c11ee-16f8-48db-bf53-872a36b905fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"64f67b19-0536-401e-9c4d-af872c9d0f4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody: Get Transform
haystackProgrammer: Rigidbody.transform (get)
favoriteKey: UnityEngine.Rigidbody.transform@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a16c30f-f7d2-4db8-801c-92ccd8e29b01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody: Get Game Object
haystackProgrammer: Rigidbody.gameObject (get)
favoriteKey: UnityEngine.Rigidbody.gameObject@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody: Get Tag
haystackProgrammer: Rigidbody.tag (get)
favoriteKey: UnityEngine.Rigidbody.tag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody: Set Tag
haystackProgrammer: Rigidbody.tag (set)
favoriteKey: UnityEngine.Rigidbody.tag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody: Get Name
haystackProgrammer: Rigidbody.name (get)
favoriteKey: UnityEngine.Rigidbody.name@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody: Set Name
haystackProgrammer: Rigidbody.name (set)
favoriteKey: UnityEngine.Rigidbody.name@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody: Get Hide Flags
haystackProgrammer: Rigidbody.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody.hideFlags@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody: Set Hide Flags
haystackProgrammer: Rigidbody.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody.hideFlags@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider: Closest Point
haystackProgrammer: Collider.ClosestPoint
favoriteKey: UnityEngine.Collider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Collider: Raycast
haystackProgrammer: Collider.Raycast
favoriteKey: UnityEngine.Collider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Collider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Collider: Closest Point On Bounds
haystackProgrammer: Collider.ClosestPointOnBounds
favoriteKey: UnityEngine.Collider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Collider: Try Get Component
haystackProgrammer: Collider.TryGetComponent
favoriteKey: UnityEngine.Collider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.String)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Collider: Get Components In Parent
haystackProgrammer: Collider.GetComponentsInParent
favoriteKey: UnityEngine.Collider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Collider: Get Components In Parent
haystackProgrammer: Collider.GetComponentsInParent
favoriteKey: UnityEngine.Collider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Collider: Get Components
haystackProgrammer: Collider.GetComponents
favoriteKey: UnityEngine.Collider.GetComponents(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Collider: Get Components
haystackProgrammer: Collider.GetComponents
tag1: UnityEngine.Collider
favoriteKey:
UnityEngine.Collider.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Collider: Compare Tag
haystackProgrammer: Collider.CompareTag
favoriteKey: UnityEngine.Collider.CompareTag(System.String)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Collider: Send Message Upwards
haystackProgrammer: Collider.SendMessageUpwards
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Collider: Send Message Upwards
haystackProgrammer: Collider.SendMessageUpwards
favoriteKey: UnityEngine.Collider.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Collider|System.String|System.Object
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labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: Collider.FindObjectOfType
favoriteKey: UnityEngine.Collider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a4dbe3aa-f320-40c3-8936-95c80ef71e05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Collider: Find Object Of Type
haystackProgrammer: Collider.FindObjectOfType
favoriteKey: UnityEngine.Collider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c84f1098-b5f2-4cc4-89ca-65286da77418","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider: To String
haystackProgrammer: Collider.ToString
favoriteKey: UnityEngine.Collider.ToString()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39bf4c82-3a47-475e-94a8-6919389ef66c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider: Equals
haystackProgrammer: Collider.Equals
favoriteKey: UnityEngine.Collider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14dc79d5-1cb0-4f31-90f5-f90ca4263cab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider: Get Type
haystackProgrammer: Collider.GetType
favoriteKey: UnityEngine.Collider.GetType()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6972dc9-f9ed-47ff-9026-19fad0275eac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider: Reference Equals
haystackProgrammer: Collider.ReferenceEquals
favoriteKey: UnityEngine.Collider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"34132f30-3f93-4bf5-9944-d4011250c76f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider: Get Enabled
haystackProgrammer: Collider.enabled (get)
favoriteKey: UnityEngine.Collider.enabled@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ead2e59f-3459-4ba4-ab72-01dedf052297","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider: Set Enabled
haystackProgrammer: Collider.enabled (set)
favoriteKey: UnityEngine.Collider.enabled@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7b801e2e-c7a0-4bc1-9175-809ca3660993","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider: Get Attached Rigidbody
haystackProgrammer: Collider.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider.attachedRigidbody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedRigidbody
tag3: UnityEngine.Collider;attachedRigidbody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3f3d644-dd4c-46f2-b7d6-36d0a1adf0cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Collider: Get Attached Articulation Body
haystackProgrammer: Collider.attachedArticulationBody (get)
favoriteKey: UnityEngine.Collider.attachedArticulationBody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedArticulationBody
tag3: UnityEngine.Collider;attachedArticulationBody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c877391-a516-44a2-921a-4dde51a9c677","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider: Is Trigger
haystackProgrammer: Collider.isTrigger (get)
favoriteKey: UnityEngine.Collider.isTrigger@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf441d0b-6770-402c-89d7-3a26f036cb2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider: Set Trigger
haystackProgrammer: Collider.isTrigger (set)
favoriteKey: UnityEngine.Collider.isTrigger@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f45259f3-4382-49a5-9192-e1812af00702","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Collider: Get Contact Offset
haystackProgrammer: Collider.contactOffset (get)
favoriteKey: UnityEngine.Collider.contactOffset@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6e94b12-d05e-48f3-8fd9-8875f2fb0ad2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Collider: Set Contact Offset
haystackProgrammer: Collider.contactOffset (set)
favoriteKey: UnityEngine.Collider.contactOffset@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c59f92d4-a085-46dc-947a-64667b1309dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider: Get Bounds
haystackProgrammer: Collider.bounds (get)
favoriteKey: UnityEngine.Collider.bounds@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;bounds
tag3: UnityEngine.Collider;bounds
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce0e8cff-8b05-43bf-b221-08391df39387","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Collider: Has Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (get)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b7de4a4-87bf-4d1f-8582-62302bbbd706","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Collider: Set Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (set)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b38e21e5-5231-4398-8971-9ddaaae31d9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider: Get Shared Material
haystackProgrammer: Collider.sharedMaterial (get)
favoriteKey: UnityEngine.Collider.sharedMaterial@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe65f433-9dad-4f75-bacf-2e12385ee074","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider: Set Shared Material
haystackProgrammer: Collider.sharedMaterial (set)
favoriteKey: UnityEngine.Collider.sharedMaterial@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3c1ab991-2fe9-4879-b5dc-f1b4bafe74bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Collider: Get Material
haystackProgrammer: Collider.material (get)
favoriteKey: UnityEngine.Collider.material@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a835c59-e732-47dd-97ef-fb66432b6ef2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Collider: Set Material
haystackProgrammer: Collider.material (set)
favoriteKey: UnityEngine.Collider.material@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"cfbf0070-577b-43cb-895f-584a47c92ce1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider: Get Transform
haystackProgrammer: Collider.transform (get)
favoriteKey: UnityEngine.Collider.transform@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76cecb82-7bf9-43ae-80d3-0488c6038117","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider: Get Game Object
haystackProgrammer: Collider.gameObject (get)
favoriteKey: UnityEngine.Collider.gameObject@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45a107d4-8020-4794-864e-e18112fdfe35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider: Get Tag
haystackProgrammer: Collider.tag (get)
favoriteKey: UnityEngine.Collider.tag@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76008bfb-0512-47de-801c-e2149e0ab9a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider: Set Tag
haystackProgrammer: Collider.tag (set)
favoriteKey: UnityEngine.Collider.tag@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"202693c7-5190-4fe1-a892-f17e9a106262","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider: Get Name
haystackProgrammer: Collider.name (get)
favoriteKey: UnityEngine.Collider.name@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f682d258-babf-4014-a068-b11ea8512faa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider: Set Name
haystackProgrammer: Collider.name (set)
favoriteKey: UnityEngine.Collider.name@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cc61b051-8a68-4823-b7a2-7e1376fa2b69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider: Get Hide Flags
haystackProgrammer: Collider.hideFlags (get)
favoriteKey: UnityEngine.Collider.hideFlags@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c50be3f-ad87-468a-bce9-68642e03b569","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider: Set Hide Flags
haystackProgrammer: Collider.hideFlags (set)
favoriteKey: UnityEngine.Collider.hideFlags@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2eb1b81b-c186-4b47-b9e9-768066679229","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Simple Move (Speed)
labelProgrammer: SimpleMove (speed)
haystackHuman: Character Controller: Simple Move
haystackProgrammer: CharacterController.SimpleMove
favoriteKey: UnityEngine.CharacterController.SimpleMove(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"SimpleMove","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"%speed":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"06f2c20d-6042-4cd6-ad61-e697e4083b06","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Motion)
labelProgrammer: Move (motion)
haystackHuman: Character Controller: Move
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labelProgrammer: ClosestPoint (position)
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labelProgrammer: ClosestPointOnBounds (position)
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labelProgrammer: TryGetComponent (type, component)
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labelProgrammer: GetComponentInChildren (t)
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valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5bc0b0e7-a34a-4dbe-914a-bca395a3b75b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Character Controller: Get Velocity
haystackProgrammer: CharacterController.velocity (get)
favoriteKey: UnityEngine.CharacterController.velocity@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;velocity
tag3: UnityEngine.CharacterController;velocity
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f764661c-9194-4009-b86c-82838bf382f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Grounded
labelProgrammer: isGrounded (get)
haystackHuman: Character Controller: Is Grounded
haystackProgrammer: CharacterController.isGrounded (get)
favoriteKey: UnityEngine.CharacterController.isGrounded@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isGrounded
tag3: UnityEngine.CharacterController;isGrounded
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isGrounded","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"564ca3b4-0e64-4470-b8ad-a78e23345571","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Flags
labelProgrammer: collisionFlags (get)
haystackHuman: Character Controller: Get Collision Flags
haystackProgrammer: CharacterController.collisionFlags (get)
favoriteKey: UnityEngine.CharacterController.collisionFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;collisionFlags
tag3: UnityEngine.CharacterController;collisionFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.CollisionFlags
unit:
{"member":{"name":"collisionFlags","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b98682a9-71bb-4272-939b-b362c9caeca9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Character Controller: Get Radius
haystackProgrammer: CharacterController.radius (get)
favoriteKey: UnityEngine.CharacterController.radius@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faae8f11-c897-4960-99e7-cf1a26832e6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Character Controller: Set Radius
haystackProgrammer: CharacterController.radius (set)
favoriteKey: UnityEngine.CharacterController.radius@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"55705efe-515c-43d5-9dc9-d4ee54ed968d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Character Controller: Get Height
haystackProgrammer: CharacterController.height (get)
favoriteKey: UnityEngine.CharacterController.height@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58f23ae9-2dfc-47c5-b23f-2f81162c92c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Character Controller: Set Height
haystackProgrammer: CharacterController.height (set)
favoriteKey: UnityEngine.CharacterController.height@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7bfaec5c-1f00-42ce-9942-7c255e42594e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Character Controller: Get Center
haystackProgrammer: CharacterController.center (get)
favoriteKey: UnityEngine.CharacterController.center@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f032b787-bbbd-453a-b824-e1dd1e7622fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Character Controller: Set Center
haystackProgrammer: CharacterController.center (set)
favoriteKey: UnityEngine.CharacterController.center@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f1fc984c-1a82-424b-aa60-877e99082d61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Slope Limit
labelProgrammer: slopeLimit (get)
haystackHuman: Character Controller: Get Slope Limit
haystackProgrammer: CharacterController.slopeLimit (get)
favoriteKey: UnityEngine.CharacterController.slopeLimit@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f07f4919-475e-4cf4-8175-d4837065d16e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Slope Limit
labelProgrammer: slopeLimit (set)
haystackHuman: Character Controller: Set Slope Limit
haystackProgrammer: CharacterController.slopeLimit (set)
favoriteKey: UnityEngine.CharacterController.slopeLimit@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4607aa9a-d999-43a7-aee2-3c946b5dafb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Step Offset
labelProgrammer: stepOffset (get)
haystackHuman: Character Controller: Get Step Offset
haystackProgrammer: CharacterController.stepOffset (get)
favoriteKey: UnityEngine.CharacterController.stepOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d61f946-01f1-4148-a30e-5349efac663a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Step Offset
labelProgrammer: stepOffset (set)
haystackHuman: Character Controller: Set Step Offset
haystackProgrammer: CharacterController.stepOffset (set)
favoriteKey: UnityEngine.CharacterController.stepOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7808650c-9f80-408d-bf58-e783335d510c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Width
labelProgrammer: skinWidth (get)
haystackHuman: Character Controller: Get Skin Width
haystackProgrammer: CharacterController.skinWidth (get)
favoriteKey: UnityEngine.CharacterController.skinWidth@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dba41f0a-c8aa-4222-aec8-beceb8b7acaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Width
labelProgrammer: skinWidth (set)
haystackHuman: Character Controller: Set Skin Width
haystackProgrammer: CharacterController.skinWidth (set)
favoriteKey: UnityEngine.CharacterController.skinWidth@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5be8a17a-e7ba-4985-9656-30cc822f2f37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Move Distance
labelProgrammer: minMoveDistance (get)
haystackHuman: Character Controller: Get Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (get)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aab44c98-74ef-4d2f-a20e-612f012d48a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Move Distance
labelProgrammer: minMoveDistance (set)
haystackHuman: Character Controller: Set Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (set)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2c3cdd7e-8951-4145-8693-0cb514fef7ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Character Controller: Get Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (get)
favoriteKey: UnityEngine.CharacterController.detectCollisions@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"478ae63e-1644-47a2-98d0-2ed873b23a41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Character Controller: Set Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (set)
favoriteKey: UnityEngine.CharacterController.detectCollisions@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"01be0d35-6188-4e24-b0ba-d60a41ea3ce8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (get)
haystackHuman: Character Controller: Get Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (get)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00af6ce8-574e-41a4-8aad-3fe1513cfd6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (set)
haystackHuman: Character Controller: Set Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (set)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b37d5de2-593d-42ef-9b1b-ae78ec6450ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Character Controller: Get Enabled
haystackProgrammer: CharacterController.enabled (get)
favoriteKey: UnityEngine.CharacterController.enabled@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f48267a-03c7-46c3-ab56-8cde51742a1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Character Controller: Set Enabled
haystackProgrammer: CharacterController.enabled (set)
favoriteKey: UnityEngine.CharacterController.enabled@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c8dabf5f-fd21-4c31-b1b9-0df65aa88eba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Character Controller: Get Attached Rigidbody
haystackProgrammer: CharacterController.attachedRigidbody (get)
favoriteKey: UnityEngine.CharacterController.attachedRigidbody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedRigidbody
tag3: UnityEngine.CharacterController;attachedRigidbody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c86b3c5-ca03-49b9-8bfe-373196268a48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Character Controller: Get Attached Articulation Body
haystackProgrammer: CharacterController.attachedArticulationBody (get)
favoriteKey: UnityEngine.CharacterController.attachedArticulationBody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedArticulationBody
tag3: UnityEngine.CharacterController;attachedArticulationBody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5478575-2fc7-4cc0-9579-6b4f617610b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Character Controller: Is Trigger
haystackProgrammer: CharacterController.isTrigger (get)
favoriteKey: UnityEngine.CharacterController.isTrigger@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"378b6114-ecb9-41df-b73c-74573bad7f83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Character Controller: Set Trigger
haystackProgrammer: CharacterController.isTrigger (set)
favoriteKey: UnityEngine.CharacterController.isTrigger@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a09e276c-7552-48ba-993d-4ee7e48fc633","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Character Controller: Get Contact Offset
haystackProgrammer: CharacterController.contactOffset (get)
favoriteKey: UnityEngine.CharacterController.contactOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39d9aca0-d439-42e8-82c7-05980b7e77c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Character Controller: Set Contact Offset
haystackProgrammer: CharacterController.contactOffset (set)
favoriteKey: UnityEngine.CharacterController.contactOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5db06489-a22e-4ebd-906d-3e40a4f1afc7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Character Controller: Get Bounds
haystackProgrammer: CharacterController.bounds (get)
favoriteKey: UnityEngine.CharacterController.bounds@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;bounds
tag3: UnityEngine.CharacterController;bounds
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Character Controller: Has Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (get)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Character Controller: Set Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (set)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Character Controller: Get Shared Material
haystackProgrammer: CharacterController.sharedMaterial (get)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Character Controller: Set Shared Material
haystackProgrammer: CharacterController.sharedMaterial (set)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Character Controller: Get Material
haystackProgrammer: CharacterController.material (get)
favoriteKey: UnityEngine.CharacterController.material@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Character Controller: Set Material
haystackProgrammer: CharacterController.material (set)
favoriteKey: UnityEngine.CharacterController.material@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Character Controller: Get Transform
haystackProgrammer: CharacterController.transform (get)
favoriteKey: UnityEngine.CharacterController.transform@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Character Controller: Get Game Object
haystackProgrammer: CharacterController.gameObject (get)
favoriteKey: UnityEngine.CharacterController.gameObject@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Character Controller: Get Tag
haystackProgrammer: CharacterController.tag (get)
favoriteKey: UnityEngine.CharacterController.tag@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Character Controller: Set Tag
haystackProgrammer: CharacterController.tag (set)
favoriteKey: UnityEngine.CharacterController.tag@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Character Controller: Get Name
haystackProgrammer: CharacterController.name (get)
favoriteKey: UnityEngine.CharacterController.name@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Character Controller: Set Name
haystackProgrammer: CharacterController.name (set)
favoriteKey: UnityEngine.CharacterController.name@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Character Controller: Get Hide Flags
haystackProgrammer: CharacterController.hideFlags (get)
favoriteKey: UnityEngine.CharacterController.hideFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Character Controller: Set Hide Flags
haystackProgrammer: CharacterController.hideFlags (set)
favoriteKey: UnityEngine.CharacterController.hideFlags@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Mesh Collider: Closest Point
haystackProgrammer: MeshCollider.ClosestPoint
favoriteKey: UnityEngine.MeshCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Mesh Collider: Raycast
haystackProgrammer: MeshCollider.Raycast
favoriteKey: UnityEngine.MeshCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Mesh Collider: Closest Point On Bounds
haystackProgrammer: MeshCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.MeshCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Collider: Try Get Component
haystackProgrammer: MeshCollider.TryGetComponent
favoriteKey: UnityEngine.MeshCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"9133119f-33e4-4710-b827-fa634068d64b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b3c22e74-189d-4a99-a44d-229001088b65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c19329a2-c74b-4d3e-a75c-f80653ce42c9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Collider: Dont Destroy On Load
haystackProgrammer: MeshCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"36a73aca-6de0-4070-aac6-3209dd5e4ebf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4b5c7d4e-7fd1-4f36-b9e8-cdcf6e5ab701","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e85ed06c-b4fc-43dd-b55e-60f49d9b4cb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Collider: To String
haystackProgrammer: MeshCollider.ToString
favoriteKey: UnityEngine.MeshCollider.ToString()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2d46309-49b8-4677-bf27-e294aa809ab3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Collider: Equals
haystackProgrammer: MeshCollider.Equals
favoriteKey: UnityEngine.MeshCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e674e24f-5afc-450a-b07d-838c68bf0584","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Collider: Get Type
haystackProgrammer: MeshCollider.GetType
favoriteKey: UnityEngine.MeshCollider.GetType()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77464f37-64f2-4779-b30c-8d1053ad0bda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Collider: Reference Equals
haystackProgrammer: MeshCollider.ReferenceEquals
favoriteKey: UnityEngine.MeshCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d42e2a36-aba6-46a1-a64e-0e89cfdb085b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Collider: Get Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (get)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66cb768f-d914-44ba-8c44-6bc759474684","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Collider: Set Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (set)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d88c4037-3788-4cc9-98e3-d706dd45c342","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Convex
labelProgrammer: convex (get)
haystackHuman: Mesh Collider: Get Convex
haystackProgrammer: MeshCollider.convex (get)
favoriteKey: UnityEngine.MeshCollider.convex@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"convex","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5332833c-a43c-44e0-9be6-07818c37ed17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Convex
labelProgrammer: convex (set)
haystackHuman: Mesh Collider: Set Convex
haystackProgrammer: MeshCollider.convex (set)
favoriteKey: UnityEngine.MeshCollider.convex@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"convex","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8fef8d31-b25e-4d33-b258-b14019acd4ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cooking Options
labelProgrammer: cookingOptions (get)
haystackHuman: Mesh Collider: Get Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (get)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"member":{"name":"cookingOptions","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e905bf3b-fe18-4075-9390-83501630379e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cooking Options
labelProgrammer: cookingOptions (set)
haystackHuman: Mesh Collider: Set Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (set)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"chainable":false,"member":{"name":"cookingOptions","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.MeshColliderCookingOptions"}},"position":{"x":0.0,"y":0.0},"guid":"03e9de07-b14a-463d-8bce-bf71bd076ea2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Collider: Get Enabled
haystackProgrammer: MeshCollider.enabled (get)
favoriteKey: UnityEngine.MeshCollider.enabled@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e78f075-3a7f-4f84-8fab-634c4d9aa9b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Collider: Set Enabled
haystackProgrammer: MeshCollider.enabled (set)
favoriteKey: UnityEngine.MeshCollider.enabled@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0635d5fd-c95d-4295-b215-41cd9ffcf1f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Mesh Collider: Get Attached Rigidbody
haystackProgrammer: MeshCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.MeshCollider.attachedRigidbody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedRigidbody
tag3: UnityEngine.MeshCollider;attachedRigidbody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0aca37d-3403-46c2-8862-71b5a126e931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Mesh Collider: Get Attached Articulation Body
haystackProgrammer: MeshCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.MeshCollider.attachedArticulationBody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedArticulationBody
tag3: UnityEngine.MeshCollider;attachedArticulationBody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68d5e3eb-8790-4dd2-bf51-c9c1b1c1268f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Mesh Collider: Is Trigger
haystackProgrammer: MeshCollider.isTrigger (get)
favoriteKey: UnityEngine.MeshCollider.isTrigger@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c04ed23-c05e-40e8-90cb-d621f447e196","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Mesh Collider: Set Trigger
haystackProgrammer: MeshCollider.isTrigger (set)
favoriteKey: UnityEngine.MeshCollider.isTrigger@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6187e565-950b-4cfc-8868-d81a519f4c9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Mesh Collider: Get Contact Offset
haystackProgrammer: MeshCollider.contactOffset (get)
favoriteKey: UnityEngine.MeshCollider.contactOffset@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e011888-4981-42ae-b5b5-2163e959829d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Mesh Collider: Set Contact Offset
haystackProgrammer: MeshCollider.contactOffset (set)
favoriteKey: UnityEngine.MeshCollider.contactOffset@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"27ccba6f-7ae2-4337-9d88-aa1318277579","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Collider: Get Bounds
haystackProgrammer: MeshCollider.bounds (get)
favoriteKey: UnityEngine.MeshCollider.bounds@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;bounds
tag3: UnityEngine.MeshCollider;bounds
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Mesh Collider: Has Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Mesh Collider: Set Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Collider: Get Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (get)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Collider: Set Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (set)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Collider: Get Material
haystackProgrammer: MeshCollider.material (get)
favoriteKey: UnityEngine.MeshCollider.material@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Collider: Set Material
haystackProgrammer: MeshCollider.material (set)
favoriteKey: UnityEngine.MeshCollider.material@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Collider: Get Transform
haystackProgrammer: MeshCollider.transform (get)
favoriteKey: UnityEngine.MeshCollider.transform@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Collider: Get Game Object
haystackProgrammer: MeshCollider.gameObject (get)
favoriteKey: UnityEngine.MeshCollider.gameObject@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20e5c1c3-cf8b-4a42-9d92-3aa71aaaf3c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Collider: Get Tag
haystackProgrammer: MeshCollider.tag (get)
favoriteKey: UnityEngine.MeshCollider.tag@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Collider: Set Tag
haystackProgrammer: MeshCollider.tag (set)
favoriteKey: UnityEngine.MeshCollider.tag@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Collider: Get Name
haystackProgrammer: MeshCollider.name (get)
favoriteKey: UnityEngine.MeshCollider.name@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Collider: Set Name
haystackProgrammer: MeshCollider.name (set)
favoriteKey: UnityEngine.MeshCollider.name@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Collider: Get Hide Flags
haystackProgrammer: MeshCollider.hideFlags (get)
favoriteKey: UnityEngine.MeshCollider.hideFlags@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a75fd92f-dd83-486d-a8d1-144298ad2fc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Collider: Set Hide Flags
haystackProgrammer: MeshCollider.hideFlags (set)
favoriteKey: UnityEngine.MeshCollider.hideFlags@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Capsule Collider: Closest Point
haystackProgrammer: CapsuleCollider.ClosestPoint
favoriteKey: UnityEngine.CapsuleCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Capsule Collider: Raycast
haystackProgrammer: CapsuleCollider.Raycast
favoriteKey: UnityEngine.CapsuleCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Capsule Collider: Closest Point On Bounds
haystackProgrammer: CapsuleCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.CapsuleCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Capsule Collider: Try Get Component
haystackProgrammer: CapsuleCollider.TryGetComponent
favoriteKey: UnityEngine.CapsuleCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.String)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Components In Children
haystackProgrammer: CapsuleCollider.GetComponentsInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Capsule Collider: Get Components In Children
haystackProgrammer: CapsuleCollider.GetComponentsInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Parent
haystackProgrammer: CapsuleCollider.GetComponentInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Capsule Collider: Get Component In Parent
haystackProgrammer: CapsuleCollider.GetComponentInParent
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
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