# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Quaternion: Set Euler Angles
haystackProgrammer: Quaternion.eulerAngles (set)
favoriteKey: UnityEngine.Quaternion.eulerAngles@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"35059f8d-4b8c-4583-bca3-db6ee14fd290","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Quaternion: Get Normalized
haystackProgrammer: Quaternion.normalized (get)
favoriteKey: UnityEngine.Quaternion.normalized@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;normalized
tag3: UnityEngine.Quaternion;normalized
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b641cfe6-39d8-4d1a-85ef-d425299e7549","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Quaternion: Get X
haystackProgrammer: Quaternion.x (get)
favoriteKey: UnityEngine.Quaternion.x@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e3d7223-eeb6-4143-86cb-3a3d223779d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Quaternion: Set X
haystackProgrammer: Quaternion.x (set)
favoriteKey: UnityEngine.Quaternion.x@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"24592ffd-8828-4041-9761-83a3ad0fcaf2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Quaternion: Get Y
haystackProgrammer: Quaternion.y (get)
favoriteKey: UnityEngine.Quaternion.y@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"68b20599-0e27-4604-b07e-8d6b53158931","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Quaternion: Set Y
haystackProgrammer: Quaternion.y (set)
favoriteKey: UnityEngine.Quaternion.y@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a3fc649a-dafb-4a9e-8ead-a0cc85d86618","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Quaternion: Get Z
haystackProgrammer: Quaternion.z (get)
favoriteKey: UnityEngine.Quaternion.z@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"16883c0b-12cb-449b-9513-6adc4b6040b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Quaternion: Set Z
haystackProgrammer: Quaternion.z (set)
favoriteKey: UnityEngine.Quaternion.z@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e95ccda-16f0-490a-b2a6-c1d420a6f253","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Quaternion: Get W
haystackProgrammer: Quaternion.w (get)
favoriteKey: UnityEngine.Quaternion.w@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e14d009e-cc45-4ea7-972a-78d81ca9cf04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Quaternion: Set W
haystackProgrammer: Quaternion.w (set)
favoriteKey: UnityEngine.Quaternion.w@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6a0e4a7-79c1-46af-b344-8106a552e7d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Quaternion: Get K Epsilon
haystackProgrammer: Quaternion.kEpsilon (get)
favoriteKey: UnityEngine.Quaternion.kEpsilon@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;kEpsilon
tag3: UnityEngine.Quaternion;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb89a9d9-6d56-42be-8b73-1c0a59b38839","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Power Of Two (Value)
labelProgrammer: ClosestPowerOfTwo (value)
haystackHuman: Mathf: Closest Power Of Two
haystackProgrammer: Mathf.ClosestPowerOfTwo
favoriteKey: UnityEngine.Mathf.ClosestPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;ClosestPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;ClosestPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"ClosestPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bc44e5e1-5de4-4e28-8de9-f23c98a86aed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Power Of Two (Value)
labelProgrammer: IsPowerOfTwo (value)
haystackHuman: Mathf: Is Power Of Two
haystackProgrammer: Mathf.IsPowerOfTwo
favoriteKey: UnityEngine.Mathf.IsPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;IsPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;IsPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4b012d5e-4487-4bca-a525-e1f7fe682665","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Next Power Of Two (Value)
labelProgrammer: NextPowerOfTwo (value)
haystackHuman: Mathf: Next Power Of Two
haystackProgrammer: Mathf.NextPowerOfTwo
favoriteKey: UnityEngine.Mathf.NextPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;NextPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;NextPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"NextPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e89e1f7b-1170-40e8-9369-47ff5e2c8a83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gamma To Linear Space (Value)
labelProgrammer: GammaToLinearSpace (value)
haystackHuman: Mathf: Gamma To Linear Space
haystackProgrammer: Mathf.GammaToLinearSpace
favoriteKey: UnityEngine.Mathf.GammaToLinearSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;GammaToLinearSpace;System.Single
tag3: UnityEngine.Mathf;GammaToLinearSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GammaToLinearSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a48b9fe5-88d5-43eb-9f37-aa1d14b55013","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linear To Gamma Space (Value)
labelProgrammer: LinearToGammaSpace (value)
haystackHuman: Mathf: Linear To Gamma Space
haystackProgrammer: Mathf.LinearToGammaSpace
favoriteKey: UnityEngine.Mathf.LinearToGammaSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;LinearToGammaSpace;System.Single
tag3: UnityEngine.Mathf;LinearToGammaSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"LinearToGammaSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"71ab08d3-dbcc-4944-a1f1-976da9bce5b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Correlated Color Temperature To RGB (Kelvin)
labelProgrammer: CorrelatedColorTemperatureToRGB (kelvin)
haystackHuman: Mathf: Correlated Color Temperature To RGB
haystackProgrammer: Mathf.CorrelatedColorTemperatureToRGB
favoriteKey: UnityEngine.Mathf.CorrelatedColorTemperatureToRGB(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
tag3: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"CorrelatedColorTemperatureToRGB","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%kelvin":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f12be070-8ba6-4c4f-975c-d9da51592b65","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Float To Half (Val)
labelProgrammer: FloatToHalf (val)
haystackHuman: Mathf: Float To Half
haystackProgrammer: Mathf.FloatToHalf
favoriteKey: UnityEngine.Mathf.FloatToHalf(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;FloatToHalf;System.Single
tag3: UnityEngine.Mathf;FloatToHalf;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.UInt16
unit:
{"chainable":false,"member":{"name":"FloatToHalf","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"262fcfc1-41ca-403f-ae5c-764a7b6b30d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Half To Float (Val)
labelProgrammer: HalfToFloat (val)
haystackHuman: Mathf: Half To Float
haystackProgrammer: Mathf.HalfToFloat
favoriteKey: UnityEngine.Mathf.HalfToFloat(System.UInt16)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;HalfToFloat;System.UInt16
tag3: UnityEngine.Mathf;HalfToFloat;System.UInt16
valueInputTypes: System.UInt16
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"HalfToFloat","parameterTypes":["System.UInt16"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0,"$type":"System.UInt16"}},"position":{"x":0.0,"y":0.0},"guid":"071fb51a-2d2a-4486-8241-d2255eff3a8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perlin Noise (X, Y)
labelProgrammer: PerlinNoise (x, y)
haystackHuman: Mathf: Perlin Noise
haystackProgrammer: Mathf.PerlinNoise
favoriteKey: UnityEngine.Mathf.PerlinNoise(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
tag3: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"PerlinNoise","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fac52ef3-9b6b-48e3-a450-dd5f229e5095","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sin (F)
labelProgrammer: Sin (f)
haystackHuman: Mathf: Sin
haystackProgrammer: Mathf.Sin
favoriteKey: UnityEngine.Mathf.Sin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Sin;System.Single
tag3: UnityEngine.Mathf;Sin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Sin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b856ed0c-3a1c-49c8-8498-e69e00a4f2bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cos (F)
labelProgrammer: Cos (f)
haystackHuman: Mathf: Cos
haystackProgrammer: Mathf.Cos
favoriteKey: UnityEngine.Mathf.Cos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Cos;System.Single
tag3: UnityEngine.Mathf;Cos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Cos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4f9e009c-0a8a-4d97-9b1d-85a5f258f4b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tan (F)
labelProgrammer: Tan (f)
haystackHuman: Mathf: Tan
haystackProgrammer: Mathf.Tan
favoriteKey: UnityEngine.Mathf.Tan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Tan;System.Single
tag3: UnityEngine.Mathf;Tan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Tan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1fde37b9-cb0a-4922-991f-c9a75e89198f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Asin (F)
labelProgrammer: Asin (f)
haystackHuman: Mathf: Asin
haystackProgrammer: Mathf.Asin
favoriteKey: UnityEngine.Mathf.Asin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Asin;System.Single
tag3: UnityEngine.Mathf;Asin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Asin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e20c02ee-eff2-4432-b520-61fca8149306","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acos (F)
labelProgrammer: Acos (f)
haystackHuman: Mathf: Acos
haystackProgrammer: Mathf.Acos
favoriteKey: UnityEngine.Mathf.Acos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Acos;System.Single
tag3: UnityEngine.Mathf;Acos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Acos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4657ed9f-8909-4957-baea-23d2489dd4b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan (F)
labelProgrammer: Atan (f)
haystackHuman: Mathf: Atan
haystackProgrammer: Mathf.Atan
favoriteKey: UnityEngine.Mathf.Atan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan;System.Single
tag3: UnityEngine.Mathf;Atan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Atan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"459da9f5-c3e2-4866-8377-0e1e1dfd6f2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan 2 (Y, X)
labelProgrammer: Atan2 (y, x)
haystackHuman: Mathf: Atan 2
haystackProgrammer: Mathf.Atan2
favoriteKey: UnityEngine.Mathf.Atan2(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan2;System.Single;System.Single
tag3: UnityEngine.Mathf;Atan2;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Atan2","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%y":{"$content":0.0,"$type":"System.Single"},"%x":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f17af1f2-52da-40c6-9c39-8363fb6ae891","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqrt (F)
labelProgrammer: Sqrt (f)
haystackHuman: Mathf: Sqrt
haystackProgrammer: Mathf.Sqrt
favoriteKey: UnityEngine.Mathf.Sqrt(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Sqrt;System.Single
tag3: UnityEngine.Mathf;Sqrt;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Sqrt","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ddd98356-09a0-4cb6-96ef-2aea9118c3b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Abs (F)
labelProgrammer: Abs (f)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get PI
labelProgrammer: PI (get)
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haystackProgrammer: Mathf.PI (get)
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tag2: UnityEngine.Mathf;PI
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Infinity
labelProgrammer: Infinity (get)
haystackHuman: Mathf: Get Infinity
haystackProgrammer: Mathf.Infinity (get)
favoriteKey: UnityEngine.Mathf.Infinity@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Infinity
tag3: UnityEngine.Mathf;Infinity
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Mathf: Get Negative Infinity
haystackProgrammer: Mathf.NegativeInfinity (get)
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tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;NegativeInfinity
tag3: UnityEngine.Mathf;NegativeInfinity
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Deg 2 Rad
labelProgrammer: Deg2Rad (get)
haystackHuman: Mathf: Get Deg 2 Rad
haystackProgrammer: Mathf.Deg2Rad (get)
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tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Deg2Rad
tag3: UnityEngine.Mathf;Deg2Rad
valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rad 2 Deg
labelProgrammer: Rad2Deg (get)
haystackHuman: Mathf: Get Rad 2 Deg
haystackProgrammer: Mathf.Rad2Deg (get)
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tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Rad2Deg
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Epsilon
labelProgrammer: Epsilon (get)
haystackHuman: Mathf: Get Epsilon
haystackProgrammer: Mathf.Epsilon (get)
favoriteKey: UnityEngine.Mathf.Epsilon@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Epsilon
tag3: UnityEngine.Mathf;Epsilon
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y)
labelProgrammer: Set (newX, newY)
haystackHuman: Vector 2: Set
haystackProgrammer: Vector2.Set
favoriteKey: UnityEngine.Vector2.Set(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Set;System.Single;System.Single
tag3: UnityEngine.Vector2;Set;System.Single;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 2: Lerp
haystackProgrammer: Vector2.Lerp
favoriteKey: UnityEngine.Vector2.Lerp(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 2: Lerp Unclamped
haystackProgrammer: Vector2.LerpUnclamped
favoriteKey: UnityEngine.Vector2.LerpUnclamped(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
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tag2: UnityEngine.Vector2;LerpUnclamped;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;LerpUnclamped;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 2: Move Towards
haystackProgrammer: Vector2.MoveTowards
favoriteKey: UnityEngine.Vector2.MoveTowards(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
favoriteKey: UnityEngine.Vector2.Scale(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
favoriteKey: UnityEngine.Vector2.Scale(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 2: Normalize
haystackProgrammer: Vector2.Normalize
favoriteKey: UnityEngine.Vector2.Normalize()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Normalize;
tag3: UnityEngine.Vector2;Normalize;
valueInputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;
tag3: UnityEngine.Vector2;ToString;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString(System.String)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String
tag3: UnityEngine.Vector2;ToString;System.String
valueInputTypes: UnityEngine.Vector2|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector2|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 2: Get Hash Code
haystackProgrammer: Vector2.GetHashCode
favoriteKey: UnityEngine.Vector2.GetHashCode()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetHashCode;
tag3: UnityEngine.Vector2;GetHashCode;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object
tag3: UnityEngine.Vector2;Equals;System.Object
valueInputTypes: UnityEngine.Vector2|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Equals;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reflect (In Direction, In Normal)
labelProgrammer: Reflect (inDirection, inNormal)
haystackHuman: Vector 2: Reflect
haystackProgrammer: Vector2.Reflect
favoriteKey: UnityEngine.Vector2.Reflect(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perpendicular (In Direction)
labelProgrammer: Perpendicular (inDirection)
haystackHuman: Vector 2: Perpendicular
haystackProgrammer: Vector2.Perpendicular
favoriteKey: UnityEngine.Vector2.Perpendicular(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (Lhs, Rhs)
labelProgrammer: Dot (lhs, rhs)
haystackHuman: Vector 2: Dot
haystackProgrammer: Vector2.Dot
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tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle (From, To)
labelProgrammer: Angle (from, to)
haystackHuman: Vector 2: Angle
haystackProgrammer: Vector2.Angle
favoriteKey: UnityEngine.Vector2.Angle(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Angle;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Angle;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Signed Angle (From, To)
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haystackHuman: Vector 2: Signed Angle
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tag3: UnityEngine.Vector2;SignedAngle;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 2: Distance
haystackProgrammer: Vector2.Distance
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tag2: UnityEngine.Vector2;Distance;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Distance;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clamp Magnitude (Vector, Max Length)
labelProgrammer: ClampMagnitude (vector, maxLength)
haystackHuman: Vector 2: Clamp Magnitude
haystackProgrammer: Vector2.ClampMagnitude
favoriteKey: UnityEngine.Vector2.ClampMagnitude(UnityEngine.Vector2System.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClampMagnitude","parameterTypes":["UnityEngine.Vector2","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%vector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%maxLength":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8684be60-e4e2-4f33-a690-36ae2e1d060a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
favoriteKey: UnityEngine.Vector2.SqrMagnitude(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
tag3: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"bbc08aac-3c61-4166-af1e-5caed650d83a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
favoriteKey: UnityEngine.Vector2.SqrMagnitude()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;SqrMagnitude;
tag3: UnityEngine.Vector2;SqrMagnitude;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"bfe600e7-a001-4537-a934-f22cb82a1367","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 2: Min
haystackProgrammer: Vector2.Min
favoriteKey: UnityEngine.Vector2.Min(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"Min","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"aa9bc199-71c8-489c-938c-ad90fb9cd8a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 2: Max
haystackProgrammer: Vector2.Max
favoriteKey: UnityEngine.Vector2.Max(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"Max","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b76d458a-f000-447e-ae23-188e6ca43ab5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3922324b-7f15-410f-9dee-1f39aab71e64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"29d79b6c-4936-4458-a890-85d00e4f1fd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"594b0005-290a-4c72-a43f-e1c7a67ec8e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b932b2d0-6325-4ff3-8ba8-5faccb610726","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 2: Get Type
haystackProgrammer: Vector2.GetType
favoriteKey: UnityEngine.Vector2.GetType()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"289f0834-a2c4-431e-9cff-878703e8a6b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 2: Reference Equals
haystackProgrammer: Vector2.ReferenceEquals
favoriteKey: UnityEngine.Vector2.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e76f75e5-12d9-4876-a896-a4f95d1e9528","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 2 (X, Y)
labelProgrammer: new Vector2 (x, y)
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector2;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d64d0582-1b9f-4587-bbe7-d28d62529697","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 2: Get Normalized
haystackProgrammer: Vector2.normalized (get)
favoriteKey: UnityEngine.Vector2.normalized@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;normalized
tag3: UnityEngine.Vector2;normalized
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"db3a9f9b-6d78-4ba3-8543-1da8776674d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 2: Get Magnitude
haystackProgrammer: Vector2.magnitude (get)
favoriteKey: UnityEngine.Vector2.magnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;magnitude
tag3: UnityEngine.Vector2;magnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d04a1270-cc02-4658-8cfa-0dddc634c55b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 2: Get Sqr Magnitude
haystackProgrammer: Vector2.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector2.sqrMagnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;sqrMagnitude
tag3: UnityEngine.Vector2;sqrMagnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"188d2cb2-aa2f-4fa8-8ee4-eef8d6f24683","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 2: Get Zero
haystackProgrammer: Vector2.zero (get)
favoriteKey: UnityEngine.Vector2.zero@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;zero
tag3: UnityEngine.Vector2;zero
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"28146e67-2130-4eef-88d8-c9093aae9117","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 2: Get One
haystackProgrammer: Vector2.one (get)
favoriteKey: UnityEngine.Vector2.one@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;one
tag3: UnityEngine.Vector2;one
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d4e1a1f7-efcd-41a5-97a6-03cea9d0e4a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 2: Get Up
haystackProgrammer: Vector2.up (get)
favoriteKey: UnityEngine.Vector2.up@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;up
tag3: UnityEngine.Vector2;up
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2e199374-acf9-43a4-bef1-7f77b52da9ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 2: Get Down
haystackProgrammer: Vector2.down (get)
favoriteKey: UnityEngine.Vector2.down@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;down
tag3: UnityEngine.Vector2;down
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"717022c1-5d1a-4fa7-ab23-b72f1ac697e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 2: Get Left
haystackProgrammer: Vector2.left (get)
favoriteKey: UnityEngine.Vector2.left@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;left
tag3: UnityEngine.Vector2;left
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d6311ae-78d8-4cd8-a308-a03e8e9b45a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 2: Get Right
haystackProgrammer: Vector2.right (get)
favoriteKey: UnityEngine.Vector2.right@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;right
tag3: UnityEngine.Vector2;right
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f2c9f3a-a14d-4299-8023-4a1d31887de5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 2: Get Positive Infinity
haystackProgrammer: Vector2.positiveInfinity (get)
favoriteKey: UnityEngine.Vector2.positiveInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;positiveInfinity
tag3: UnityEngine.Vector2;positiveInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f168978f-0232-41b9-8a5c-966074b114fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 2: Get Negative Infinity
haystackProgrammer: Vector2.negativeInfinity (get)
favoriteKey: UnityEngine.Vector2.negativeInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;negativeInfinity
tag3: UnityEngine.Vector2;negativeInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08a64fcf-d2ac-4f19-8a3a-da9e76e28384","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 2: Get X
haystackProgrammer: Vector2.x (get)
favoriteKey: UnityEngine.Vector2.x@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"07a34bb6-07fe-4952-a093-858553881a94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 2: Set X
haystackProgrammer: Vector2.x (set)
favoriteKey: UnityEngine.Vector2.x@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"93887d7e-1198-4fe9-8bd0-d0d3f830e7c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 2: Get Y
haystackProgrammer: Vector2.y (get)
favoriteKey: UnityEngine.Vector2.y@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"758c272c-5081-4f29-91dd-735d315edf8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 2: Set Y
haystackProgrammer: Vector2.y (set)
favoriteKey: UnityEngine.Vector2.y@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 2: Get K Epsilon
haystackProgrammer: Vector2.kEpsilon (get)
favoriteKey: UnityEngine.Vector2.kEpsilon@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilon
tag3: UnityEngine.Vector2;kEpsilon
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 2: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector2.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector2.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilonNormalSqrt
tag3: UnityEngine.Vector2;kEpsilonNormalSqrt
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Vector 4: Set
haystackProgrammer: Vector4.Set
favoriteKey: UnityEngine.Vector4.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 4: Lerp
haystackProgrammer: Vector4.Lerp
favoriteKey: UnityEngine.Vector4.Lerp(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 4: Lerp Unclamped
haystackProgrammer: Vector4.LerpUnclamped
favoriteKey: UnityEngine.Vector4.LerpUnclamped(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 4: Move Towards
haystackProgrammer: Vector4.MoveTowards
favoriteKey: UnityEngine.Vector4.MoveTowards(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 4: Get Hash Code
haystackProgrammer: Vector4.GetHashCode
favoriteKey: UnityEngine.Vector4.GetHashCode()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetHashCode;
tag3: UnityEngine.Vector4;GetHashCode;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object
tag3: UnityEngine.Vector4;Equals;System.Object
valueInputTypes: UnityEngine.Vector4|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Equals;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (A)
labelProgrammer: Normalize (a)
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;
tag3: UnityEngine.Vector4;Normalize;
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (A, B)
labelProgrammer: Dot (a, b)
haystackHuman: Vector 4: Dot
haystackProgrammer: Vector4.Dot
favoriteKey: UnityEngine.Vector4.Dot(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Project (A, B)
labelProgrammer: Project (a, b)
haystackHuman: Vector 4: Project
haystackProgrammer: Vector4.Project
favoriteKey: UnityEngine.Vector4.Project(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 4: Distance
haystackProgrammer: Vector4.Distance
favoriteKey: UnityEngine.Vector4.Distance(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Magnitude (A)
labelProgrammer: Magnitude (a)
haystackHuman: Vector 4: Magnitude
haystackProgrammer: Vector4.Magnitude
favoriteKey: UnityEngine.Vector4.Magnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 4: Min
haystackProgrammer: Vector4.Min
favoriteKey: UnityEngine.Vector4.Min(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 4: Max
haystackProgrammer: Vector4.Max
favoriteKey: UnityEngine.Vector4.Max(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;
tag3: UnityEngine.Vector4;ToString;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.String)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String
tag3: UnityEngine.Vector4;ToString;System.String
valueInputTypes: UnityEngine.Vector4|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector4|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":["UnityEngine.Vector4"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1915a80d-58f3-4246-a696-507b4c39b6f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;
tag3: UnityEngine.Vector4;SqrMagnitude;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"97408074-ce08-4c74-90bd-edfb16ada545","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c791b901-d51f-48e1-b3ca-9e1ec2afb5b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 4: Get Type
haystackProgrammer: Vector4.GetType
favoriteKey: UnityEngine.Vector4.GetType()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1401f1b9-db59-4e63-aefd-83fdcc9fb657","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 4: Reference Equals
haystackProgrammer: Vector4.ReferenceEquals
favoriteKey: UnityEngine.Vector4.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6d8ff0c7-12e2-4822-9a6e-4651628cc732","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z, W)
labelProgrammer: new Vector4 (x, y, z, w)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"68db183c-bd88-4453-a388-cd7990dec139","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z)
labelProgrammer: new Vector4 (x, y, z)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6806ccde-c01c-406c-aafc-9abc827d80fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y)
labelProgrammer: new Vector4 (x, y)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c86b87c3-5ff2-4867-9267-941ab93cc0c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 4: Get Normalized
haystackProgrammer: Vector4.normalized (get)
favoriteKey: UnityEngine.Vector4.normalized@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;normalized
tag3: UnityEngine.Vector4;normalized
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"44a70225-4be7-4af9-a6b8-319654582ccf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 4: Get Magnitude
haystackProgrammer: Vector4.magnitude (get)
favoriteKey: UnityEngine.Vector4.magnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;magnitude
tag3: UnityEngine.Vector4;magnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"cadc2ef8-2236-43fd-a592-e5a4386edec2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 4: Get Sqr Magnitude
haystackProgrammer: Vector4.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector4.sqrMagnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;sqrMagnitude
tag3: UnityEngine.Vector4;sqrMagnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"16a2db93-0206-4128-bac7-cc544b12ac91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 4: Get Zero
haystackProgrammer: Vector4.zero (get)
favoriteKey: UnityEngine.Vector4.zero@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;zero
tag3: UnityEngine.Vector4;zero
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69649ac0-f943-4c1b-bcff-11ba2f7f9030","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 4: Get One
haystackProgrammer: Vector4.one (get)
favoriteKey: UnityEngine.Vector4.one@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;one
tag3: UnityEngine.Vector4;one
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb9b6489-8dd2-4a15-9487-699653bbb27e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 4: Get Positive Infinity
haystackProgrammer: Vector4.positiveInfinity (get)
favoriteKey: UnityEngine.Vector4.positiveInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;positiveInfinity
tag3: UnityEngine.Vector4;positiveInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54213bd7-4cb9-45f3-93b7-5cd30ca11bd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 4: Get Negative Infinity
haystackProgrammer: Vector4.negativeInfinity (get)
favoriteKey: UnityEngine.Vector4.negativeInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;negativeInfinity
tag3: UnityEngine.Vector4;negativeInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f00b0d6-6545-412f-a5e9-582b5d4cd6b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 4: Get K Epsilon
haystackProgrammer: Vector4.kEpsilon (get)
favoriteKey: UnityEngine.Vector4.kEpsilon@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;kEpsilon
tag3: UnityEngine.Vector4;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1627efc5-02c3-4998-917a-b5556b1d241e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 4: Get X
haystackProgrammer: Vector4.x (get)
favoriteKey: UnityEngine.Vector4.x@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"47d4b0b9-5378-444b-8294-dd855eedf725","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 4: Set X
haystackProgrammer: Vector4.x (set)
favoriteKey: UnityEngine.Vector4.x@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"701845a3-4669-481d-985a-8233b1c07b22","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 4: Get Y
haystackProgrammer: Vector4.y (get)
favoriteKey: UnityEngine.Vector4.y@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"e7235d7a-fa12-4b85-b141-111878e43156","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 4: Set Y
haystackProgrammer: Vector4.y (set)
favoriteKey: UnityEngine.Vector4.y@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8a02d1f4-9b12-4f33-9bc1-7bb9cada3724","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 4: Get Z
haystackProgrammer: Vector4.z (get)
favoriteKey: UnityEngine.Vector4.z@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"143ab2e6-4feb-4210-9b77-ea0912719f49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 4: Set Z
haystackProgrammer: Vector4.z (set)
favoriteKey: UnityEngine.Vector4.z@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"26f1257b-44fb-48e4-9f6e-5911baa51299","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Vector 4: Get W
haystackProgrammer: Vector4.w (get)
favoriteKey: UnityEngine.Vector4.w@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"76c6c9df-6ebd-4ca2-a8a5-d9653033b4b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Vector 4: Set W
haystackProgrammer: Vector4.w (set)
favoriteKey: UnityEngine.Vector4.w@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fa9d2f61-3626-482a-805d-e236f9f3231f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Init State (Seed)
labelProgrammer: InitState (seed)
haystackHuman: Random: Init State
haystackProgrammer: Random.InitState
favoriteKey: UnityEngine.Random.InitState(System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;InitState;System.Int32
tag3: UnityEngine.Random;InitState;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"InitState","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%seed":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b1b37fc8-7faf-4164-92f9-283e2b7f38ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Inclusive)
labelProgrammer: Range (minInclusive, maxInclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Single;System.Single
tag3: UnityEngine.Random;Range;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0.0,"$type":"System.Single"},"%maxInclusive":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1f17e17f-a035-421b-b4ca-2724257237f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Exclusive)
labelProgrammer: Range (minInclusive, maxExclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.Int32System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Int32;System.Int32
tag3: UnityEngine.Random;Range;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0,"$type":"System.Int32"},"%maxExclusive":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"43108d1e-dd94-4b2e-8c95-f14ecfef4017","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV ()
labelProgrammer: ColorHSV ()
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;
tag3: UnityEngine.Random;ColorHSV;
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"ColorHSV","parameterTypes":[],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b440070-fc5b-44dd-bc0e-ec4d8fb27894","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max)
labelProgrammer: ColorHSV (hueMin, hueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
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tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax, alphaMin, alphaMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
labelHuman:
Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max, Alpha Min, Alpha Max)

favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Random|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Random: Get Hash Code
haystackProgrammer: Random.GetHashCode
favoriteKey: UnityEngine.Random.GetHashCode()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Random: Get Type
haystackProgrammer: Random.GetType
favoriteKey: UnityEngine.Random.GetType()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Random: To String
haystackProgrammer: Random.ToString
favoriteKey: UnityEngine.Random.ToString()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Random: Reference Equals
haystackProgrammer: Random.ReferenceEquals
favoriteKey: UnityEngine.Random.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Random: Get State
haystackProgrammer: Random.state (get)
favoriteKey: UnityEngine.Random.state@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set State
labelProgrammer: state (set)
haystackHuman: Random: Set State
haystackProgrammer: Random.state (set)
favoriteKey: UnityEngine.Random.state@set
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueInputTypes: UnityEngine.Random+State
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Random: Get Value
haystackProgrammer: Random.value (get)
favoriteKey: UnityEngine.Random.value@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;value
tag3: UnityEngine.Random;value
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Sphere
labelProgrammer: insideUnitSphere (get)
haystackHuman: Random: Get Inside Unit Sphere
haystackProgrammer: Random.insideUnitSphere (get)
favoriteKey: UnityEngine.Random.insideUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitSphere
tag3: UnityEngine.Random;insideUnitSphere
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Circle
labelProgrammer: insideUnitCircle (get)
haystackHuman: Random: Get Inside Unit Circle
haystackProgrammer: Random.insideUnitCircle (get)
favoriteKey: UnityEngine.Random.insideUnitCircle@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitCircle
tag3: UnityEngine.Random;insideUnitCircle
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Unit Sphere
labelProgrammer: onUnitSphere (get)
haystackHuman: Random: Get On Unit Sphere
haystackProgrammer: Random.onUnitSphere (get)
favoriteKey: UnityEngine.Random.onUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;onUnitSphere
tag3: UnityEngine.Random;onUnitSphere
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Random: Get Rotation
haystackProgrammer: Random.rotation (get)
favoriteKey: UnityEngine.Random.rotation@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotation
tag3: UnityEngine.Random;rotation
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Uniform
labelProgrammer: rotationUniform (get)
haystackHuman: Random: Get Rotation Uniform
haystackProgrammer: Random.rotationUniform (get)
favoriteKey: UnityEngine.Random.rotationUniform@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotationUniform
tag3: UnityEngine.Random;rotationUniform
valueOutputTypes: UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type All (Type)
labelProgrammer: FindObjectsOfTypeAll (type)
haystackHuman: Resources: Find Objects Of Type All
haystackProgrammer: Resources.FindObjectsOfTypeAll
favoriteKey: UnityEngine.Resources.FindObjectsOfTypeAll(System.Type)@any
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tag2: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
tag3: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path)
labelProgrammer: Load (path)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.String)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path, System Type Instance)
labelProgrammer: Load (path, systemTypeInstance)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.StringSystem.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String;System.Type
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path)
labelProgrammer: LoadAsync (path)
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path, Type)
labelProgrammer: LoadAsync (path, type)
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path, System Type Instance)
labelProgrammer: LoadAll (path, systemTypeInstance)
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path)
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haystackProgrammer: Resources.LoadAll
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Builtin Resource (Type, Path)
labelProgrammer: GetBuiltinResource (type, path)
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valueInputTypes: System.Type|System.String
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Asset (Asset To Unload)
labelProgrammer: UnloadAsset (assetToUnload)
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tag2: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Unused Assets ()
labelProgrammer: UnloadUnusedAssets ()
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tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;UnloadUnusedAssets;
tag3: UnityEngine.Resources;UnloadUnusedAssets;
valueOutputTypes: UnityEngine.AsyncOperation
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Behaviour: Find Object Of Type
haystackProgrammer: Behaviour.FindObjectOfType
favoriteKey: UnityEngine.Behaviour.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Behaviour: To String
haystackProgrammer: Behaviour.ToString
favoriteKey: UnityEngine.Behaviour.ToString()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Behaviour: Get Type
haystackProgrammer: Behaviour.GetType
favoriteKey: UnityEngine.Behaviour.GetType()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Behaviour: Reference Equals
haystackProgrammer: Behaviour.ReferenceEquals
favoriteKey: UnityEngine.Behaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Behaviour: Get Enabled
haystackProgrammer: Behaviour.enabled (get)
favoriteKey: UnityEngine.Behaviour.enabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Behaviour: Set Enabled
haystackProgrammer: Behaviour.enabled (set)
favoriteKey: UnityEngine.Behaviour.enabled@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Behaviour: Is Active And Enabled
haystackProgrammer: Behaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Behaviour.isActiveAndEnabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;isActiveAndEnabled
tag3: UnityEngine.Behaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Behaviour: Get Transform
haystackProgrammer: Behaviour.transform (get)
favoriteKey: UnityEngine.Behaviour.transform@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Behaviour: Get Game Object
haystackProgrammer: Behaviour.gameObject (get)
favoriteKey: UnityEngine.Behaviour.gameObject@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Behaviour: Get Tag
haystackProgrammer: Behaviour.tag (get)
favoriteKey: UnityEngine.Behaviour.tag@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Behaviour: Set Hide Flags
haystackProgrammer: Behaviour.hideFlags (set)
favoriteKey: UnityEngine.Behaviour.hideFlags@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Component: Try Get Component
haystackProgrammer: Component.TryGetComponent
favoriteKey: UnityEngine.Component.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Component: Get Components In Children
haystackProgrammer: Component.GetComponentsInChildren
favoriteKey: UnityEngine.Component.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Component: Get Components In Children
haystackProgrammer: Component.GetComponentsInChildren
favoriteKey: UnityEngine.Component.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Component: Get Components
haystackProgrammer: Component.GetComponents
favoriteKey: UnityEngine.Component.GetComponents(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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labelHuman: Broadcast Message (Method Name, Parameter)
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labelHuman: Get Instance ID ()
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labelHuman: Get Hash Code ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Component.FindObjectsOfType
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tag2: UnityEngine.Component;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: Component.FindObjectsOfType
favoriteKey: UnityEngine.Component.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.Component;FindObjectsOfType;System.Type;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Component.DontDestroyOnLoad
favoriteKey: UnityEngine.Component.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.Component;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Component;DontDestroyOnLoad;UnityEngine.Object
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: Component.FindObjectOfType
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tag2: UnityEngine.Component;FindObjectOfType;System.Type
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: Component.FindObjectOfType
favoriteKey: UnityEngine.Component.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Component;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Component: To String
haystackProgrammer: Component.ToString
favoriteKey: UnityEngine.Component.ToString()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ToString;
tag3: UnityEngine.Component;ToString;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Component: Equals
haystackProgrammer: Component.Equals
favoriteKey: UnityEngine.Component.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;Equals;System.Object;System.Object
tag3: UnityEngine.Component;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Component: Get Type
haystackProgrammer: Component.GetType
favoriteKey: UnityEngine.Component.GetType()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetType;
tag3: UnityEngine.Component;GetType;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Component: Reference Equals
haystackProgrammer: Component.ReferenceEquals
favoriteKey: UnityEngine.Component.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Component: Get Transform
haystackProgrammer: Component.transform (get)
favoriteKey: UnityEngine.Component.transform@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Component: Get Game Object
haystackProgrammer: Component.gameObject (get)
favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
tag3: UnityEngine.Component;hideFlags
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: Component.hideFlags (set)
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tag2: UnityEngine.Component;hideFlags
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valueInputTypes: UnityEngine.Component|UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
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haystackProgrammer: GameObject.GetComponent
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.Type
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valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
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haystackProgrammer: GameObject.GetComponent
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponent;System.String
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valueInputTypes: UnityEngine.GameObject|System.String
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetComponentInParent (type)
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tag2: UnityEngine.GameObject;GetComponentInParent;System.Type
tag3: UnityEngine.GameObject;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
tag3: UnityEngine.GameObject;GetComponents;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetComponents (type, results)
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haystackProgrammer: GameObject.GetComponents
tag1: UnityEngine.GameObject
favoriteKey:
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tag2:
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tag3:
UnityEngine.GameObject;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type, Include Inactive)
labelProgrammer: GetComponentsInChildren (type, includeInactive)
haystackHuman: Game Object: Get Components In Children
haystackProgrammer: GameObject.GetComponentsInChildren
favoriteKey: UnityEngine.GameObject.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: GameObject.Instantiate
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: GameObject.Instantiate
tag1: UnityEngine.GameObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Game Object: Instantiate
haystackProgrammer: GameObject.Instantiate
favoriteKey: UnityEngine.GameObject.Instantiate(UnityEngine.Object)@any
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tag2: UnityEngine.GameObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.GameObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: GameObject.Instantiate
favoriteKey: UnityEngine.GameObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: GameObject.Instantiate
favoriteKey: UnityEngine.GameObject.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.GameObject;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: GameObject.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Game Object: Destroy
haystackProgrammer: GameObject.Destroy
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tag2: UnityEngine.GameObject;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Game Object: Destroy Immediate
haystackProgrammer: GameObject.DestroyImmediate
favoriteKey: UnityEngine.GameObject.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Game Object: Destroy Immediate
haystackProgrammer: GameObject.DestroyImmediate
favoriteKey: UnityEngine.GameObject.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.Type)@any
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tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Game Object: Find Objects Of Type
haystackProgrammer: GameObject.FindObjectsOfType
favoriteKey: UnityEngine.GameObject.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Game Object: Dont Destroy On Load
haystackProgrammer: GameObject.DontDestroyOnLoad
favoriteKey: UnityEngine.GameObject.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.GameObject;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;FindObjectOfType;System.Type
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Game Object: Find Object Of Type
haystackProgrammer: GameObject.FindObjectOfType
favoriteKey: UnityEngine.GameObject.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.GameObject;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Game Object: To String
haystackProgrammer: GameObject.ToString
favoriteKey: UnityEngine.GameObject.ToString()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ToString;
tag3: UnityEngine.GameObject;ToString;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Game Object: Equals
haystackProgrammer: GameObject.Equals
favoriteKey: UnityEngine.GameObject.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;Equals;System.Object;System.Object
tag3: UnityEngine.GameObject;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Game Object: Get Type
haystackProgrammer: GameObject.GetType
favoriteKey: UnityEngine.GameObject.GetType()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetType;
tag3: UnityEngine.GameObject;GetType;
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Game Object: Reference Equals
haystackProgrammer: GameObject.ReferenceEquals
favoriteKey: UnityEngine.GameObject.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.GameObject;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
labelProgrammer: new GameObject (name)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.String)@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String
tag3: UnityEngine.GameObject;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
labelProgrammer: new GameObject ()
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor()@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;
tag3: UnityEngine.GameObject;.ctor;
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
labelProgrammer: new GameObject (name, components)
haystackHuman: Game Object: Create Game Object
haystackProgrammer: new GameObject
favoriteKey: UnityEngine.GameObject..ctor(System.StringSystem.Type[])@any
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;.ctor;System.String;System.Type[]
tag3: UnityEngine.GameObject;.ctor;System.String;System.Type[]
valueInputTypes: System.String|System.Type[]
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Game Object: Get Transform
haystackProgrammer: GameObject.transform (get)
favoriteKey: UnityEngine.GameObject.transform@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;transform
tag3: UnityEngine.GameObject;transform
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
haystackHuman: Game Object: Get Layer
haystackProgrammer: GameObject.layer (get)
favoriteKey: UnityEngine.GameObject.layer@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
haystackHuman: Game Object: Set Layer
haystackProgrammer: GameObject.layer (set)
favoriteKey: UnityEngine.GameObject.layer@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
valueInputTypes: UnityEngine.GameObject|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
haystackHuman: Game Object: Get Active Self
haystackProgrammer: GameObject.activeSelf (get)
favoriteKey: UnityEngine.GameObject.activeSelf@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeSelf
tag3: UnityEngine.GameObject;activeSelf
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
labelProgrammer: activeInHierarchy (get)
haystackHuman: Game Object: Get Active In Hierarchy
haystackProgrammer: GameObject.activeInHierarchy (get)
favoriteKey: UnityEngine.GameObject.activeInHierarchy@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;activeInHierarchy
tag3: UnityEngine.GameObject;activeInHierarchy
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
labelProgrammer: isStatic (get)
haystackHuman: Game Object: Is Static
haystackProgrammer: GameObject.isStatic (get)
favoriteKey: UnityEngine.GameObject.isStatic@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d652b7db-3077-4920-9ad8-e13469864595","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c23f82c-3a07-454c-af11-db762c94f794","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aadba3df-b0f6-4d4b-9198-07bba2f642bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25a9bc23-48b5-426b-9803-fcdd0d515847","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f064c35d-2fcb-4eda-99e0-57517221a45a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c82782b-c609-42f9-8839-564d3eff8797","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3722eba-e7aa-47a8-a629-f93c37ae0cdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5cd117d6-db94-45e0-88e2-8ff9585d77a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d29c9e3-3ea3-42b2-942b-7bf51bfe6bff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f8f8708d-f17a-45db-9a25-8641e11334c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"LayerToName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"35692964-6143-444b-b42b-cf836b0e5776","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"NameToLayer","parameterTypes":["System.String"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layerName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7d9b733a-9bb3-4ca0-b09a-bd2c4843e9b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetMask","parameterTypes":["System.String[]"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45688218-2819-460a-8550-7414c38e3123","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba3430ec-81a1-40df-b9ec-a95c24255470","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f44bc5fe-fa15-4811-a6d7-2613a8c40576","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"40ed00d9-8dbc-409b-a79a-2f3ebf351f29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"05f49eb0-2578-43fd-9fa6-7d006e72089b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc6667a9-d317-4ad2-b046-1cee602fa415","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bd6d9552-ad83-4ae0-bcf9-5130d0d796bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Layer Mask: Get Value
haystackProgrammer: LayerMask.value (get)
favoriteKey: UnityEngine.LayerMask.value@get
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0b8a92fa-cdf4-42ce-8f5f-47c93ceb2f3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Layer Mask: Set Value
haystackProgrammer: LayerMask.value (set)
favoriteKey: UnityEngine.LayerMask.value@set
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9fd536d8-32ec-4e75-a44f-55aeaf4f9557","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5142b7a3-494f-482f-96f2-faa169392143","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e9db6cb-7f83-40c2-b3d1-7b9520aa0ef3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Mono Behaviour: Invoke
haystackProgrammer: MonoBehaviour.Invoke
favoriteKey: UnityEngine.MonoBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cd1b71b1-1ec7-4a32-8b82-a231518759cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Mono Behaviour: Invoke Repeating
haystackProgrammer: MonoBehaviour.InvokeRepeating
favoriteKey: UnityEngine.MonoBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"78b7a901-6cd4-4260-bc01-d20ad07ea115","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8dd03a16-a2d6-4bd4-949e-4b9de8c14770","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"056bcacb-c8b6-4d30-b9c2-1173688224f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
unit:
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