# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Raycaster: Get Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ea21c0c-ec23-434c-bc87-f8ecaea34f8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Raycaster: Set Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4b460541-7f58-44cb-b3cb-df603be99398","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Raycaster: Get Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a70d0369-0570-494b-b172-059ff95ba8ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Raycaster: Set Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d8392e74-681f-4ba4-ad8e-5066f4ce04ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Raycaster: Get Enabled
haystackProgrammer: PanelRaycaster.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a4a3e5a-d079-4ab1-b606-6bedbebc457d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Raycaster: Set Enabled
haystackProgrammer: PanelRaycaster.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7caf83d7-da31-44f9-986b-29fc38a66502","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Raycaster: Is Active And Enabled
haystackProgrammer: PanelRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5dec5c9-44a6-4e53-91cf-cb7624e52164","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Raycaster: Get Transform
haystackProgrammer: PanelRaycaster.transform (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.transform@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69cfebfc-3932-4527-9c2d-0c58d2273707","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Raycaster: Get Game Object
haystackProgrammer: PanelRaycaster.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.gameObject@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0be34091-3030-4392-89ff-51fa253719bc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Raycaster: Get Tag
haystackProgrammer: PanelRaycaster.tag (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"054858e9-7cf8-4dcb-ae2b-340b047be9fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Raycaster: Set Tag
haystackProgrammer: PanelRaycaster.tag (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8d9b0573-a6aa-4e82-a33f-3ea09c098130","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Raycaster: Get Name
haystackProgrammer: PanelRaycaster.name (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"379c25da-2d25-4f5d-b5e8-6b74bc5536a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Raycaster: Set Name
haystackProgrammer: PanelRaycaster.name (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"95c2c603-93fc-4fd8-bd9d-a052b12759c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Raycaster: Get Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9b83e93-ba11-422d-96a4-d0a127edd29e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Panel Raycaster: Set Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e0ef0b59-1c5b-4ec4-a8ac-9637096c9996","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Axis Event Data: Reset
haystackProgrammer: AxisEventData.Reset
favoriteKey: UnityEngine.EventSystems.AxisEventData.Reset()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"239969ca-4cba-45a6-bf8b-0de44f1b675c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Axis Event Data: Use
haystackProgrammer: AxisEventData.Use
favoriteKey: UnityEngine.EventSystems.AxisEventData.Use()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Use","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f91db2c5-ef81-4212-934b-19e1d1bbddca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.AxisEventData|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e9ef8df0-6ced-4a79-9557-09f165c31ae5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f26aa63e-6655-4fbe-b806-0c967e1cfd5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Axis Event Data: Get Hash Code
haystackProgrammer: AxisEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"962b9513-34cd-49c5-b421-e867a07c89e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Axis Event Data: Get Type
haystackProgrammer: AxisEventData.GetType
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetType()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f17928ea-d383-4340-bc8e-95d20c825ce3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Axis Event Data: To String
haystackProgrammer: AxisEventData.ToString
favoriteKey: UnityEngine.EventSystems.AxisEventData.ToString()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1b65a0ba-8691-4e71-ae4b-b10b4b8f2e2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Axis Event Data: Reference Equals
haystackProgrammer: AxisEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.AxisEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"44418e86-0877-464b-8d47-7708c6c47ef8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Axis Event Data (Event System)
labelProgrammer: new AxisEventData (eventSystem)
haystackHuman: Axis Event Data: Create Axis Event Data
haystackProgrammer: new AxisEventData
favoriteKey: UnityEngine.EventSystems.AxisEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.EventSystems.EventSystem"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"%eventSystem":null},"position":{"x":0.0,"y":0.0},"guid":"12207923-d8cb-4328-a2ca-4e80fa8c0335","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Vector
labelProgrammer: moveVector (get)
haystackHuman: Axis Event Data: Get Move Vector
haystackProgrammer: AxisEventData.moveVector (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3df71a3c-4026-4fa6-87d6-96a8d94f1d88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Vector
labelProgrammer: moveVector (set)
haystackHuman: Axis Event Data: Set Move Vector
haystackProgrammer: AxisEventData.moveVector (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8257fcea-3a10-41c2-b6e9-1ecdff38d004","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Dir
labelProgrammer: moveDir (get)
haystackHuman: Axis Event Data: Get Move Dir
haystackProgrammer: AxisEventData.moveDir (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
unit:
{"member":{"name":"moveDir","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ac0a94fb-4269-45b9-af07-01ddc9d3b16d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Dir
labelProgrammer: moveDir (set)
haystackHuman: Axis Event Data: Set Move Dir
haystackProgrammer: AxisEventData.moveDir (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@set
tag1: UnityEngine.EventSystems.AxisEventData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Axis Event Data: Get Current Input Module
haystackProgrammer: AxisEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
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valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Axis Event Data: Get Selected Object
haystackProgrammer: AxisEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Axis Event Data: Set Selected Object
haystackProgrammer: AxisEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@set
tag1: UnityEngine.EventSystems.AxisEventData
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tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Axis Event Data: Get Used
haystackProgrammer: AxisEventData.used (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.used@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Base Event Data: Reset
haystackProgrammer: BaseEventData.Reset
favoriteKey: UnityEngine.EventSystems.BaseEventData.Reset()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Base Event Data: Use
haystackProgrammer: BaseEventData.Use
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
favoriteKey: UnityEngine.EventSystems.BaseEventData.Equals(System.ObjectSystem.Object)@any
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Event Data: Get Hash Code
haystackProgrammer: BaseEventData.GetHashCode
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Event Data: Get Type
haystackProgrammer: BaseEventData.GetType
favoriteKey: UnityEngine.EventSystems.BaseEventData.GetType()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Event Data: To String
haystackProgrammer: BaseEventData.ToString
favoriteKey: UnityEngine.EventSystems.BaseEventData.ToString()@any
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tag2: UnityEngine.EventSystems.BaseEventData;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Event Data: Reference Equals
haystackProgrammer: BaseEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseEventData.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Base Event Data (Event System)
labelProgrammer: new BaseEventData (eventSystem)
haystackHuman: Base Event Data: Create Base Event Data
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Base Event Data: Get Current Input Module
haystackProgrammer: BaseEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.BaseEventData
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valueInputTypes: UnityEngine.EventSystems.BaseEventData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Base Event Data: Get Selected Object
haystackProgrammer: BaseEventData.selectedObject (get)
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tag1: UnityEngine.EventSystems.BaseEventData
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tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Base Event Data: Set Selected Object
haystackProgrammer: BaseEventData.selectedObject (set)
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tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
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valueInputTypes: UnityEngine.EventSystems.BaseEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Base Event Data: Get Used
haystackProgrammer: BaseEventData.used (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.used@get
tag1: UnityEngine.EventSystems.BaseEventData
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Moving ()
labelProgrammer: IsPointerMoving ()
haystackHuman: Pointer Event Data: Is Pointer Moving
haystackProgrammer: PointerEventData.IsPointerMoving
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Scrolling ()
labelProgrammer: IsScrolling ()
haystackHuman: Pointer Event Data: Is Scrolling
haystackProgrammer: PointerEventData.IsScrolling
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Event Data: To String
haystackProgrammer: PointerEventData.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Pointer Event Data: Reset
haystackProgrammer: PointerEventData.Reset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Event Data: Reference Equals
haystackProgrammer: PointerEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Pointer Event Data (Event System)
labelProgrammer: new PointerEventData (eventSystem)
haystackHuman: Pointer Event Data: Create Pointer Event Data
haystackProgrammer: new PointerEventData
favoriteKey: UnityEngine.EventSystems.PointerEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Enter
labelProgrammer: pointerEnter (get)
haystackHuman: Pointer Event Data: Get Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Enter
labelProgrammer: pointerEnter (set)
haystackHuman: Pointer Event Data: Set Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Last Press
labelProgrammer: lastPress (get)
haystackHuman: Pointer Event Data: Get Last Press
haystackProgrammer: PointerEventData.lastPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.lastPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;lastPress
tag3: UnityEngine.EventSystems.PointerEventData;lastPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Pointer Press
labelProgrammer: rawPointerPress (get)
haystackHuman: Pointer Event Data: Get Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Pointer Press
labelProgrammer: rawPointerPress (set)
haystackHuman: Pointer Event Data: Set Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Drag
labelProgrammer: pointerDrag (get)
haystackHuman: Pointer Event Data: Get Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Drag
labelProgrammer: pointerDrag (set)
haystackHuman: Pointer Event Data: Set Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Click
labelProgrammer: pointerClick (get)
haystackHuman: Pointer Event Data: Get Pointer Click
haystackProgrammer: PointerEventData.pointerClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d9a4a35a-ca9a-478a-8b1a-559fc9c6227b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Click
labelProgrammer: pointerClick (set)
haystackHuman: Pointer Event Data: Set Pointer Click
haystackProgrammer: PointerEventData.pointerClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
{"member":{"name":"pointerCurrentRaycast","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"05c1da06-c4ba-4570-9b45-ea9e6bc2be68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press Raycast
labelProgrammer: pointerPressRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press Raycast
labelProgrammer: pointerPressRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Eligible For Click
labelProgrammer: eligibleForClick (get)
haystackHuman: Pointer Event Data: Get Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"eligibleForClick","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"78fdb099-f984-4189-87ca-86c8d5ba52d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Eligible For Click
labelProgrammer: eligibleForClick (set)
haystackHuman: Pointer Event Data: Set Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Id
labelProgrammer: pointerId (get)
haystackHuman: Pointer Event Data: Get Pointer Id
haystackProgrammer: PointerEventData.pointerId (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Id
labelProgrammer: pointerId (set)
haystackHuman: Pointer Event Data: Set Pointer Id
haystackProgrammer: PointerEventData.pointerId (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Pointer Event Data: Get Position
haystackProgrammer: PointerEventData.position (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Pointer Event Data: Set Position
haystackProgrammer: PointerEventData.position (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta
labelProgrammer: delta (get)
haystackHuman: Pointer Event Data: Get Delta
haystackProgrammer: PointerEventData.delta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta
labelProgrammer: delta (set)
haystackHuman: Pointer Event Data: Set Delta
haystackProgrammer: PointerEventData.delta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Position
labelProgrammer: pressPosition (get)
haystackHuman: Pointer Event Data: Get Press Position
haystackProgrammer: PointerEventData.pressPosition (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Press Position
labelProgrammer: pressPosition (set)
haystackHuman: Pointer Event Data: Set Press Position
haystackProgrammer: PointerEventData.pressPosition (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Time
labelProgrammer: clickTime (get)
haystackHuman: Pointer Event Data: Get Click Time
haystackProgrammer: PointerEventData.clickTime (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Time
labelProgrammer: clickTime (set)
haystackHuman: Pointer Event Data: Set Click Time
haystackProgrammer: PointerEventData.clickTime (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dc11d5ed-63bf-4667-94c1-29e4656a8f87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Count
labelProgrammer: clickCount (get)
haystackHuman: Pointer Event Data: Get Click Count
haystackProgrammer: PointerEventData.clickCount (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1dcfb13e-f609-493d-8577-b76e0fddf64c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Count
labelProgrammer: clickCount (set)
haystackHuman: Pointer Event Data: Set Click Count
haystackProgrammer: PointerEventData.clickCount (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a0f9b763-a3a2-4948-a29a-3fe323970f79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Delta
labelProgrammer: scrollDelta (get)
haystackHuman: Pointer Event Data: Get Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b46d33ed-b771-4e56-be22-a2c24a3cc2c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Delta
labelProgrammer: scrollDelta (set)
haystackHuman: Pointer Event Data: Set Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6006e771-8c0f-47b8-aa36-d7b0c2d6a34e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Drag Threshold
labelProgrammer: useDragThreshold (get)
haystackHuman: Pointer Event Data: Get Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0dd759a7-bbeb-44ad-acd4-1e79ca272890","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Drag Threshold
labelProgrammer: useDragThreshold (set)
haystackHuman: Pointer Event Data: Set Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7dfd0293-bb41-42b4-b01f-b1622cea5586","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dragging
labelProgrammer: dragging (get)
haystackHuman: Pointer Event Data: Get Dragging
haystackProgrammer: PointerEventData.dragging (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3508f00f-83e3-43df-89fe-6862a19923ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dragging
labelProgrammer: dragging (set)
haystackHuman: Pointer Event Data: Set Dragging
haystackProgrammer: PointerEventData.dragging (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d2b1ca0-9b3b-47c0-a61d-3eee567ca4ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button
labelProgrammer: button (get)
haystackHuman: Pointer Event Data: Get Button
haystackProgrammer: PointerEventData.button (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa974725-99b6-4f93-9697-09a8334e019f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button
labelProgrammer: button (set)
haystackHuman: Pointer Event Data: Set Button
haystackProgrammer: PointerEventData.button (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.PointerEventData+InputButton
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"chainable":false,"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"Left","$type":"UnityEngine.EventSystems.PointerEventData+InputButton"}},"position":{"x":0.0,"y":0.0},"guid":"d557ad1e-31d0-4b74-8619-d43c45aece69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pressure
labelProgrammer: pressure (get)
haystackHuman: Pointer Event Data: Get Pressure
haystackProgrammer: PointerEventData.pressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46743722-e16a-461b-a39c-4c7deabb22a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pressure
labelProgrammer: pressure (set)
haystackHuman: Pointer Event Data: Set Pressure
haystackProgrammer: PointerEventData.pressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"19cc5294-ec7c-4e7d-9958-037ed0d1fa4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangential Pressure
labelProgrammer: tangentialPressure (get)
haystackHuman: Pointer Event Data: Get Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"68338d5f-a83d-477d-bd3b-2aec42ae96a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangential Pressure
labelProgrammer: tangentialPressure (set)
haystackHuman: Pointer Event Data: Set Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"50cb7023-e977-4f60-bc31-540e9cd2af93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Altitude Angle
labelProgrammer: altitudeAngle (get)
haystackHuman: Pointer Event Data: Get Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"edea1803-fb1d-4315-914c-7895e80470cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Altitude Angle
labelProgrammer: altitudeAngle (set)
haystackHuman: Pointer Event Data: Set Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e8c9b87d-47cf-4216-bbad-93374ba60f7f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Azimuth Angle
labelProgrammer: azimuthAngle (get)
haystackHuman: Pointer Event Data: Get Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"004db429-3536-42fe-92f9-fa23087cb3e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Azimuth Angle
labelProgrammer: azimuthAngle (set)
haystackHuman: Pointer Event Data: Set Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b929b09a-9781-42b4-a8a1-5cbb052357ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist
labelProgrammer: twist (get)
haystackHuman: Pointer Event Data: Get Twist
haystackProgrammer: PointerEventData.twist (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4bdff996-a53f-4c4b-8bcf-20eb0b42e3b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist
labelProgrammer: twist (set)
haystackHuman: Pointer Event Data: Set Twist
haystackProgrammer: PointerEventData.twist (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e9e8f35-4585-47e8-965f-9f14829952f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Pointer Event Data: Get Radius
haystackProgrammer: PointerEventData.radius (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f473d9d3-aeb5-4e87-9fb9-f411dc6af400","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Pointer Event Data: Set Radius
haystackProgrammer: PointerEventData.radius (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"15bb42bb-c6c5-493d-be46-f50d9a484167","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius Variance
labelProgrammer: radiusVariance (get)
haystackHuman: Pointer Event Data: Get Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7ce53ec-a939-4295-890c-a3454728f10e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius Variance
labelProgrammer: radiusVariance (set)
haystackHuman: Pointer Event Data: Set Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8eaa1479-af1d-4037-9eb1-6ca21019c36a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fully Exited
labelProgrammer: fullyExited (get)
haystackHuman: Pointer Event Data: Get Fully Exited
haystackProgrammer: PointerEventData.fullyExited (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"492a2a55-a131-42a1-9a96-4f727095fed9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fully Exited
labelProgrammer: fullyExited (set)
haystackHuman: Pointer Event Data: Set Fully Exited
haystackProgrammer: PointerEventData.fullyExited (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reentered
labelProgrammer: reentered (get)
haystackHuman: Pointer Event Data: Get Reentered
haystackProgrammer: PointerEventData.reentered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reentered
labelProgrammer: reentered (set)
haystackHuman: Pointer Event Data: Set Reentered
haystackProgrammer: PointerEventData.reentered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enter Event Camera
labelProgrammer: enterEventCamera (get)
haystackHuman: Pointer Event Data: Get Enter Event Camera
haystackProgrammer: PointerEventData.enterEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.enterEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;enterEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;enterEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Event Camera
labelProgrammer: pressEventCamera (get)
haystackHuman: Pointer Event Data: Get Press Event Camera
haystackProgrammer: PointerEventData.pressEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;pressEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press
labelProgrammer: pointerPress (get)
haystackHuman: Pointer Event Data: Get Pointer Press
haystackProgrammer: PointerEventData.pointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press
labelProgrammer: pointerPress (set)
haystackHuman: Pointer Event Data: Set Pointer Press
haystackProgrammer: PointerEventData.pointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"04e37a94-35f3-42ba-9d5b-95199c35d517","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Pointer Event Data: Get Current Input Module
haystackProgrammer: PointerEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae181bd5-e891-4a8c-a66d-94fe0ce4794a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Pointer Event Data: Get Selected Object
haystackProgrammer: PointerEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fcbafb62-7a8c-4927-9d86-a6fb79610a21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Pointer Event Data: Set Selected Object
haystackProgrammer: PointerEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Pointer Event Data: Get Used
haystackProgrammer: PointerEventData.used (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.used@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"used","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f104c365-5625-4b7c-9205-72170da27446","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hovered
labelProgrammer: hovered (get)
haystackHuman: Pointer Event Data: Get Hovered
haystackProgrammer: PointerEventData.hovered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"member":{"name":"hovered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1c283302-33b4-4524-ae57-0131134f3465","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hovered
labelProgrammer: hovered (set)
haystackHuman: Pointer Event Data: Set Hovered
haystackProgrammer: PointerEventData.hovered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
unit:
{"chainable":false,"member":{"name":"hovered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8b2ee44e-f1e9-4db8-b512-ce6aab46aadb","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.EventSystems.PointerEventData|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update Modules ()
labelProgrammer: UpdateModules ()
haystackHuman: Event System: Update Modules
haystackProgrammer: EventSystem.UpdateModules
favoriteKey: UnityEngine.EventSystems.EventSystem.UpdateModules()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;UpdateModules;
tag3: UnityEngine.EventSystems.EventSystem;UpdateModules;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"UpdateModules","parameterTypes":[],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4cd6c67-05cd-4a52-a489-0d9ca398192f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected, Pointer)
labelProgrammer: SetSelectedGameObject (selected, pointer)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject|UnityEngine.EventSystems.BaseEventData
favoriteKey:
UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObjectUnityEngine.EventSystems.BaseEventData)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

tag3:
UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject;UnityEngine.EventSystems.BaseEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Selected Game Object (Selected)
labelProgrammer: SetSelectedGameObject (selected)
haystackHuman: Event System: Set Selected Game Object
haystackProgrammer: EventSystem.SetSelectedGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(UnityEngine.GameObject)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
tag3: UnityEngine.EventSystems.EventSystem;SetSelectedGameObject;UnityEngine.GameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast All (Event Data, Raycast Results)
labelProgrammer: RaycastAll (eventData, raycastResults)
haystackHuman: Event System: Raycast All
haystackProgrammer: EventSystem.RaycastAll
tag1: UnityEngine.EventSystems.EventSystem
favoriteKey:
UnityEngine.EventSystems.EventSystem.RaycastAll(UnityEngine.EventSystems.PointerEventDataSystem.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EventSystems.EventSystem;RaycastAll;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EventSystems.EventSystem;RaycastAll;UnityEngine.EventSystems.PointerEventData;System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"RaycastAll","parameterTypes":["UnityEngine.EventSystems.PointerEventData","System.Collections.Generic.List`1[[UnityEngine.EventSystems.RaycastResult, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EventSystems.EventSystem","targetTypeName":"UnityEngine.EventSystems.EventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"428a2c82-91eb-4bae-8384-7ceb2344423f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object ()
labelProgrammer: IsPointerOverGameObject ()
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Over Game Object (Pointer Id)
labelProgrammer: IsPointerOverGameObject (pointerId)
haystackHuman: Event System: Is Pointer Over Game Object
haystackProgrammer: EventSystem.IsPointerOverGameObject
favoriteKey: UnityEngine.EventSystems.EventSystem.IsPointerOverGameObject(System.Int32)@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
tag3: UnityEngine.EventSystems.EventSystem;IsPointerOverGameObject;System.Int32
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetUITookitEventSystemOverride (activeEventSystem, sendEvents, createPanelGameObjectsOnStart)
haystackHuman: Event System: Set UI Tookit Event System Override
haystackProgrammer: EventSystem.SetUITookitEventSystemOverride
tag1: UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
labelHuman:
Set UI Tookit Event System Override (Active Event System, Send Events, Create Panel Game Objects On Start)

favoriteKey:
UnityEngine.EventSystems.EventSystem.SetUITookitEventSystemOverride(UnityEngine.EventSystems.EventSystemSystem.BooleanSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

tag3:
UnityEngine.EventSystems.EventSystem;SetUITookitEventSystemOverride;UnityEngine.EventSystems.EventSystem;System.Boolean;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Event System: To String
haystackProgrammer: EventSystem.ToString
favoriteKey: UnityEngine.EventSystems.EventSystem.ToString()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;ToString;
tag3: UnityEngine.EventSystems.EventSystem;ToString;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Event System: Is Active
haystackProgrammer: EventSystem.IsActive
favoriteKey: UnityEngine.EventSystems.EventSystem.IsActive()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsActive;
tag3: UnityEngine.EventSystems.EventSystem;IsActive;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Event System: Is Destroyed
haystackProgrammer: EventSystem.IsDestroyed
favoriteKey: UnityEngine.EventSystems.EventSystem.IsDestroyed()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsDestroyed;
tag3: UnityEngine.EventSystems.EventSystem;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event System: Is Invoking
haystackProgrammer: EventSystem.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventSystem.IsInvoking()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event System: Cancel Invoke
haystackProgrammer: EventSystem.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventSystem.CancelInvoke()@any
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.EventSystem
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event System: Invoke
haystackProgrammer: EventSystem.Invoke
favoriteKey: UnityEngine.EventSystems.EventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.EventSystem
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
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labelHuman: Broadcast Message (Method Name, Options)
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labelHuman: Get Instance ID ()
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labelHuman: Get Hash Code ()
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labelHuman: Destroy (Obj)
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Event System: Destroy Immediate
haystackProgrammer: EventSystem.DestroyImmediate
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: EventSystem.DestroyImmediate
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Event System: Find Objects Of Type
haystackProgrammer: EventSystem.FindObjectsOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Event System: Find Objects Of Type
haystackProgrammer: EventSystem.FindObjectsOfType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Event System: Dont Destroy On Load
haystackProgrammer: EventSystem.DontDestroyOnLoad
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: EventSystem.FindObjectOfType
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Event System: Find Object Of Type
haystackProgrammer: EventSystem.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.EventSystem.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Event System: Equals
haystackProgrammer: EventSystem.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event System: Get Type
haystackProgrammer: EventSystem.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event System: Reference Equals
haystackProgrammer: EventSystem.ReferenceEquals
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Event System: Get Current
haystackProgrammer: EventSystem.current (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Event System: Set Current
haystackProgrammer: EventSystem.current (set)
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tag1: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Event System: Get Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (get)
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Event System: Set Send Navigation Events
haystackProgrammer: EventSystem.sendNavigationEvents (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Event System: Get Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (get)
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tag2: UnityEngine.EventSystems.EventSystem;pixelDragThreshold
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Event System: Set Pixel Drag Threshold
haystackProgrammer: EventSystem.pixelDragThreshold (set)
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valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Event System: Get Current Input Module
haystackProgrammer: EventSystem.currentInputModule (get)
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tag2: UnityEngine.EventSystems.EventSystem;currentInputModule
tag3: UnityEngine.EventSystems.EventSystem;currentInputModule
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valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Event System: Get First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (get)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Event System: Set First Selected Game Object
haystackProgrammer: EventSystem.firstSelectedGameObject (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Event System: Get Current Selected Game Object
haystackProgrammer: EventSystem.currentSelectedGameObject (get)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Event System: Is Focused
haystackProgrammer: EventSystem.isFocused (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isFocused@get
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tag2: UnityEngine.EventSystems.EventSystem;isFocused
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Event System: Get Already Selecting
haystackProgrammer: EventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.alreadySelecting@get
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tag2: UnityEngine.EventSystems.EventSystem;alreadySelecting
tag3: UnityEngine.EventSystems.EventSystem;alreadySelecting
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event System: Get Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.useGUILayout@get
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tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event System: Set Use GUI Layout
haystackProgrammer: EventSystem.useGUILayout (set)
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tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event System: Get Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.runInEditMode@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event System: Set Run In Edit Mode
haystackProgrammer: EventSystem.runInEditMode (set)
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tag2: UnityEngine.EventSystems.EventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event System: Get Enabled
haystackProgrammer: EventSystem.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event System: Set Enabled
haystackProgrammer: EventSystem.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.enabled@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;enabled
tag3: UnityEngine.EventSystems.EventSystem;enabled
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event System: Is Active And Enabled
haystackProgrammer: EventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventSystem;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event System: Get Transform
haystackProgrammer: EventSystem.transform (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.transform@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event System: Get Game Object
haystackProgrammer: EventSystem.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.gameObject@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event System: Get Tag
haystackProgrammer: EventSystem.tag (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event System: Set Tag
haystackProgrammer: EventSystem.tag (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.tag@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event System: Get Name
haystackProgrammer: EventSystem.name (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event System: Set Name
haystackProgrammer: EventSystem.name (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.name@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event System: Get Hide Flags
haystackProgrammer: EventSystem.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@get
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event System: Set Hide Flags
haystackProgrammer: EventSystem.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventSystem.hideFlags@set
tag1: UnityEngine.EventSystems.EventSystem
tag2: UnityEngine.EventSystems.EventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Event Trigger: On Pointer Enter
haystackProgrammer: EventTrigger.OnPointerEnter
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Event Trigger: On Pointer Exit
haystackProgrammer: EventTrigger.OnPointerExit
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drag (Event Data)
labelProgrammer: OnDrag (eventData)
haystackHuman: Event Trigger: On Drag
haystackProgrammer: EventTrigger.OnDrag
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDrag(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnDrag;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDrag;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Drop (Event Data)
labelProgrammer: OnDrop (eventData)
haystackHuman: Event Trigger: On Drop
haystackProgrammer: EventTrigger.OnDrop
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDrop(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnDrop;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDrop;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Event Trigger: On Pointer Down
haystackProgrammer: EventTrigger.OnPointerDown
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Event Trigger: On Pointer Up
haystackProgrammer: EventTrigger.OnPointerUp
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Click (Event Data)
labelProgrammer: OnPointerClick (eventData)
haystackHuman: Event Trigger: On Pointer Click
haystackProgrammer: EventTrigger.OnPointerClick
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnPointerClick(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnPointerClick;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnPointerClick;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Event Trigger: On Select
haystackProgrammer: EventTrigger.OnSelect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Event Trigger: On Deselect
haystackProgrammer: EventTrigger.OnDeselect
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Event Trigger: On Scroll
haystackProgrammer: EventTrigger.OnScroll
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Event Trigger: On Move
haystackProgrammer: EventTrigger.OnMove
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Update Selected (Event Data)
labelProgrammer: OnUpdateSelected (eventData)
haystackHuman: Event Trigger: On Update Selected
haystackProgrammer: EventTrigger.OnUpdateSelected
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnUpdateSelected;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnUpdateSelected;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Initialize Potential Drag (Event Data)
labelProgrammer: OnInitializePotentialDrag (eventData)
haystackHuman: Event Trigger: On Initialize Potential Drag
haystackProgrammer: EventTrigger.OnInitializePotentialDrag
tag1: UnityEngine.EventSystems.EventTrigger
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.EventSystems.EventTrigger.OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.EventSystems.EventTrigger;OnInitializePotentialDrag;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.EventSystems.EventTrigger;OnInitializePotentialDrag;UnityEngine.EventSystems.PointerEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Begin Drag (Event Data)
labelProgrammer: OnBeginDrag (eventData)
haystackHuman: Event Trigger: On Begin Drag
haystackProgrammer: EventTrigger.OnBeginDrag
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnBeginDrag(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;OnBeginDrag;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.EventSystems.EventTrigger;OnBeginDrag;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On End Drag (Event Data)
labelProgrammer: OnEndDrag (eventData)
haystackHuman: Event Trigger: On End Drag
haystackProgrammer: EventTrigger.OnEndDrag
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Event Trigger: On Submit
haystackProgrammer: EventTrigger.OnSubmit
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Event Trigger: On Cancel
haystackProgrammer: EventTrigger.OnCancel
favoriteKey: UnityEngine.EventSystems.EventTrigger.OnCancel(UnityEngine.EventSystems.BaseEventData)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
favoriteKey: UnityEngine.EventSystems.EventTrigger.IsInvoking()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
favoriteKey: UnityEngine.EventSystems.EventTrigger.CancelInvoke()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Event Trigger: Invoke
haystackProgrammer: EventTrigger.Invoke
favoriteKey: UnityEngine.EventSystems.EventTrigger.Invoke(System.StringSystem.Single)@any
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Event Trigger: Invoke Repeating
haystackProgrammer: EventTrigger.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.EventTrigger.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Event Trigger: Cancel Invoke
haystackProgrammer: EventTrigger.CancelInvoke
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Event Trigger: Is Invoking
haystackProgrammer: EventTrigger.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Event Trigger: Start Coroutine
haystackProgrammer: EventTrigger.StartCoroutine
favoriteKey: UnityEngine.EventSystems.EventTrigger.StartCoroutine(System.String)@any
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Event Trigger: Start Coroutine
haystackProgrammer: EventTrigger.StartCoroutine
favoriteKey: UnityEngine.EventSystems.EventTrigger.StartCoroutine(System.StringSystem.Object)@any
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Event Trigger: Start Coroutine
haystackProgrammer: EventTrigger.StartCoroutine
favoriteKey: UnityEngine.EventSystems.EventTrigger.StartCoroutine(System.Collections.IEnumerator)@any
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Event Trigger: Stop Coroutine
haystackProgrammer: EventTrigger.StopCoroutine
favoriteKey: UnityEngine.EventSystems.EventTrigger.StopCoroutine(System.Collections.IEnumerator)@any
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Event Trigger: Stop Coroutine
haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Event Trigger: Stop Coroutine
haystackProgrammer: EventTrigger.StopCoroutine
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Event Trigger: Stop All Coroutines
haystackProgrammer: EventTrigger.StopAllCoroutines
favoriteKey: UnityEngine.EventSystems.EventTrigger.StopAllCoroutines()@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Event Trigger: Print
haystackProgrammer: EventTrigger.print
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Event Trigger: Get Component
haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Event Trigger: Try Get Component
haystackProgrammer: EventTrigger.TryGetComponent
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Event Trigger: Get Component
haystackProgrammer: EventTrigger.GetComponent
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Event Trigger: Get Component In Children
haystackProgrammer: EventTrigger.GetComponentInChildren
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Event Trigger: Get Component In Children
haystackProgrammer: EventTrigger.GetComponentInChildren
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Event Trigger: Get Components In Children
haystackProgrammer: EventTrigger.GetComponentsInChildren
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Event Trigger: Get Components In Children
haystackProgrammer: EventTrigger.GetComponentsInChildren
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Event Trigger: Get Component In Parent
haystackProgrammer: EventTrigger.GetComponentInParent
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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UnityEngine.EventSystems.EventTrigger;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Event Trigger: Instantiate
haystackProgrammer: EventTrigger.Instantiate
favoriteKey: UnityEngine.EventSystems.EventTrigger.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Event Trigger: Instantiate
haystackProgrammer: EventTrigger.Instantiate
favoriteKey: UnityEngine.EventSystems.EventTrigger.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Event Trigger: Instantiate
haystackProgrammer: EventTrigger.Instantiate
tag1: UnityEngine.EventSystems.EventTrigger
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.EventSystems.EventTrigger.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.EventSystems.EventTrigger;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Event Trigger: Destroy
haystackProgrammer: EventTrigger.Destroy
favoriteKey: UnityEngine.EventSystems.EventTrigger.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Event Trigger: Destroy
haystackProgrammer: EventTrigger.Destroy
favoriteKey: UnityEngine.EventSystems.EventTrigger.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Event Trigger: Destroy Immediate
haystackProgrammer: EventTrigger.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.EventTrigger.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Event Trigger: Destroy Immediate
haystackProgrammer: EventTrigger.DestroyImmediate
favoriteKey: UnityEngine.EventSystems.EventTrigger.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Event Trigger: Find Objects Of Type
haystackProgrammer: EventTrigger.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.EventTrigger.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Event Trigger: Find Objects Of Type
haystackProgrammer: EventTrigger.FindObjectsOfType
favoriteKey: UnityEngine.EventSystems.EventTrigger.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Event Trigger: Dont Destroy On Load
haystackProgrammer: EventTrigger.DontDestroyOnLoad
favoriteKey: UnityEngine.EventSystems.EventTrigger.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Event Trigger: Find Object Of Type
haystackProgrammer: EventTrigger.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.EventTrigger.FindObjectOfType(System.Type)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Event Trigger: Find Object Of Type
haystackProgrammer: EventTrigger.FindObjectOfType
favoriteKey: UnityEngine.EventSystems.EventTrigger.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Event Trigger: To String
haystackProgrammer: EventTrigger.ToString
favoriteKey: UnityEngine.EventSystems.EventTrigger.ToString()@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Event Trigger: Equals
haystackProgrammer: EventTrigger.Equals
favoriteKey: UnityEngine.EventSystems.EventTrigger.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Event Trigger: Get Type
haystackProgrammer: EventTrigger.GetType
favoriteKey: UnityEngine.EventSystems.EventTrigger.GetType()@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Event Trigger: Reference Equals
haystackProgrammer: EventTrigger.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.EventTrigger.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triggers
labelProgrammer: triggers (get)
haystackHuman: Event Trigger: Get Triggers
haystackProgrammer: EventTrigger.triggers (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
valueInputTypes: UnityEngine.EventSystems.EventTrigger
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Triggers
labelProgrammer: triggers (set)
haystackHuman: Event Trigger: Set Triggers
haystackProgrammer: EventTrigger.triggers (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.triggers@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;triggers
tag3: UnityEngine.EventSystems.EventTrigger;triggers
unit:
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valueInputTypes:
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valueOutputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Event Trigger: Get Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Event Trigger: Set Use GUI Layout
haystackProgrammer: EventTrigger.useGUILayout (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.useGUILayout@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Event Trigger: Get Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Event Trigger: Set Run In Edit Mode
haystackProgrammer: EventTrigger.runInEditMode (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.runInEditMode@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Event Trigger: Get Enabled
haystackProgrammer: EventTrigger.enabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Event Trigger: Set Enabled
haystackProgrammer: EventTrigger.enabled (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.enabled@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;enabled
tag3: UnityEngine.EventSystems.EventTrigger;enabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Event Trigger: Is Active And Enabled
haystackProgrammer: EventTrigger.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.isActiveAndEnabled@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
tag3: UnityEngine.EventSystems.EventTrigger;isActiveAndEnabled
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6412816-841b-40e2-8824-dec5b1c492f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Event Trigger: Get Transform
haystackProgrammer: EventTrigger.transform (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.transform@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a848996-417f-40a6-affe-88a23b67bad8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Event Trigger: Get Game Object
haystackProgrammer: EventTrigger.gameObject (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.gameObject@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa749067-ac6f-4918-bfc8-8227bdac443b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Event Trigger: Get Tag
haystackProgrammer: EventTrigger.tag (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10efa619-e117-4188-92ae-6f028cb2e22b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Event Trigger: Set Tag
haystackProgrammer: EventTrigger.tag (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.tag@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e2d14034-0831-4760-9e12-83c4aac03219","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Event Trigger: Get Name
haystackProgrammer: EventTrigger.name (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fca53dba-fd1e-4131-9cb9-c2867fffbf97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Event Trigger: Set Name
haystackProgrammer: EventTrigger.name (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.name@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EventSystems.EventTrigger|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"929478e9-390b-4f2f-a931-afdd4b65fc13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Event Trigger: Get Hide Flags
haystackProgrammer: EventTrigger.hideFlags (get)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@get
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd481a43-4ff3-4148-8ff5-75099ce88c0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Event Trigger: Set Hide Flags
haystackProgrammer: EventTrigger.hideFlags (set)
favoriteKey: UnityEngine.EventSystems.EventTrigger.hideFlags@set
tag1: UnityEngine.EventSystems.EventTrigger
tag2: UnityEngine.EventSystems.EventTrigger;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EventSystems.EventTrigger|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EventSystems.EventTrigger","targetTypeName":"UnityEngine.EventSystems.EventTrigger","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b27a7f43-27c6-4558-9c03-4f5b442e0812","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Down (Button)
labelProgrammer: GetMouseButtonDown (button)
haystackHuman: Base Input: Get Mouse Button Down
haystackProgrammer: BaseInput.GetMouseButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonDown(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonDown;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button Up (Button)
labelProgrammer: GetMouseButtonUp (button)
haystackHuman: Base Input: Get Mouse Button Up
haystackProgrammer: BaseInput.GetMouseButtonUp
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButtonUp(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButtonUp;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mouse Button (Button)
labelProgrammer: GetMouseButton (button)
haystackHuman: Base Input: Get Mouse Button
haystackProgrammer: BaseInput.GetMouseButton
favoriteKey: UnityEngine.EventSystems.BaseInput.GetMouseButton(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetMouseButton;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetMouseButton","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%button":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cb0b4a09-a1c8-4a69-aeb6-d424bf639c7b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Touch (Index)
labelProgrammer: GetTouch (index)
haystackHuman: Base Input: Get Touch
haystackProgrammer: BaseInput.GetTouch
favoriteKey: UnityEngine.EventSystems.BaseInput.GetTouch(System.Int32)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
tag3: UnityEngine.EventSystems.BaseInput;GetTouch;System.Int32
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Int32
valueOutputTypes: UnityEngine.Touch
unit:
{"chainable":false,"member":{"name":"GetTouch","parameterTypes":["System.Int32"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f09703b7-fe96-40c3-855d-1c55535c0cda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Axis Raw (Axis Name)
labelProgrammer: GetAxisRaw (axisName)
haystackHuman: Base Input: Get Axis Raw
haystackProgrammer: BaseInput.GetAxisRaw
favoriteKey: UnityEngine.EventSystems.BaseInput.GetAxisRaw(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetAxisRaw;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetAxisRaw","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%axisName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"22f72aaf-0363-466f-b491-32b4b4e3d68a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Button Down (Button Name)
labelProgrammer: GetButtonDown (buttonName)
haystackHuman: Base Input: Get Button Down
haystackProgrammer: BaseInput.GetButtonDown
favoriteKey: UnityEngine.EventSystems.BaseInput.GetButtonDown(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
tag3: UnityEngine.EventSystems.BaseInput;GetButtonDown;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"GetButtonDown","parameterTypes":["System.String"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"%buttonName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fe163cde-6e51-44c8-abea-7debb1a51514","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Base Input: Is Active
haystackProgrammer: BaseInput.IsActive
favoriteKey: UnityEngine.EventSystems.BaseInput.IsActive()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsActive;
tag3: UnityEngine.EventSystems.BaseInput;IsActive;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf222b58-7867-43f0-bc67-a43bbcc92a90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Base Input: Is Destroyed
haystackProgrammer: BaseInput.IsDestroyed
favoriteKey: UnityEngine.EventSystems.BaseInput.IsDestroyed()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsDestroyed;
tag3: UnityEngine.EventSystems.BaseInput;IsDestroyed;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5046f58f-7bbc-4548-ad56-6a4333c9b0ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Base Input: Is Invoking
haystackProgrammer: BaseInput.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseInput.IsInvoking()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"450ce484-2297-477b-8328-16094169da71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Base Input: Cancel Invoke
haystackProgrammer: BaseInput.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseInput.CancelInvoke()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.EventSystems.BaseInput
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19deecc0-3f17-4818-8ba6-2fd780469845","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Base Input: Invoke
haystackProgrammer: BaseInput.Invoke
favoriteKey: UnityEngine.EventSystems.BaseInput.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Base Input: Invoke Repeating
haystackProgrammer: BaseInput.InvokeRepeating
favoriteKey: UnityEngine.EventSystems.BaseInput.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Base Input: Cancel Invoke
haystackProgrammer: BaseInput.CancelInvoke
favoriteKey: UnityEngine.EventSystems.BaseInput.CancelInvoke(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Base Input: Is Invoking
haystackProgrammer: BaseInput.IsInvoking
favoriteKey: UnityEngine.EventSystems.BaseInput.IsInvoking(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.String)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Base Input: Start Coroutine
haystackProgrammer: BaseInput.StartCoroutine
favoriteKey: UnityEngine.EventSystems.BaseInput.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.EventSystems.BaseInput|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a181172-097f-417c-b715-3d42ddef3cbc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Base Input: Stop Coroutine
haystackProgrammer: BaseInput.StopCoroutine
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labelProgrammer: SendMessage (methodName)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindObjectOfType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Input: To String
haystackProgrammer: BaseInput.ToString
favoriteKey: UnityEngine.EventSystems.BaseInput.ToString()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0156fe5-ae45-420c-b482-4e7a82c8f4ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Input: Equals
haystackProgrammer: BaseInput.Equals
favoriteKey: UnityEngine.EventSystems.BaseInput.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a609d13b-6e5e-460d-a235-e8bb1df0c1a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Input: Get Type
haystackProgrammer: BaseInput.GetType
favoriteKey: UnityEngine.EventSystems.BaseInput.GetType()@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d364ed6-3838-4e75-b67b-e66129b2bd10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Input: Reference Equals
haystackProgrammer: BaseInput.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseInput.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"982ffcb5-1004-49b1-9fed-c35d489a57d1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition String
labelProgrammer: compositionString (get)
haystackHuman: Base Input: Get Composition String
haystackProgrammer: BaseInput.compositionString (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionString@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionString
tag3: UnityEngine.EventSystems.BaseInput;compositionString
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"compositionString","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"151fff22-6d8c-437a-b09f-e5d88822dee6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ime Composition Mode
labelProgrammer: imeCompositionMode (get)
haystackHuman: Base Input: Get Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"518b3188-5649-4bc3-9d20-db03dcb7ed04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ime Composition Mode
labelProgrammer: imeCompositionMode (set)
haystackHuman: Base Input: Set Ime Composition Mode
haystackProgrammer: BaseInput.imeCompositionMode (set)
favoriteKey: UnityEngine.EventSystems.BaseInput.imeCompositionMode@set
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;imeCompositionMode
tag3: UnityEngine.EventSystems.BaseInput;imeCompositionMode
valueInputTypes: UnityEngine.EventSystems.BaseInput|UnityEngine.IMECompositionMode
valueOutputTypes: UnityEngine.IMECompositionMode
unit:
{"chainable":false,"member":{"name":"imeCompositionMode","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.IMECompositionMode"}},"position":{"x":0.0,"y":0.0},"guid":"7cb068bf-5fdd-4523-b9b6-5dd45369c985","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composition Cursor Pos
labelProgrammer: compositionCursorPos (get)
haystackHuman: Base Input: Get Composition Cursor Pos
haystackProgrammer: BaseInput.compositionCursorPos (get)
favoriteKey: UnityEngine.EventSystems.BaseInput.compositionCursorPos@get
tag1: UnityEngine.EventSystems.BaseInput
tag2: UnityEngine.EventSystems.BaseInput;compositionCursorPos
tag3: UnityEngine.EventSystems.BaseInput;compositionCursorPos
valueInputTypes: UnityEngine.EventSystems.BaseInput
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"compositionCursorPos","parameterTypes":null,"targetType":"UnityEngine.EventSystems.BaseInput","targetTypeName":"UnityEngine.EventSystems.BaseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"019ede6f-9de2-44f5-ae8a-600619244ffb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


